How do we define our provinces?

Doesn't seem likely, since it's pretty far north.
 
I really like the idea of senators-at-large with fixed provinces. Although I would support smaller provinces (5-7 cities) based on geographic divisions. We'd need a change in the rules, but this would be a good move. I would say that the senate = 1/4 size of the census quorum, rounded up to nearest even number and based on the previous term's quorum to avoid the chicken and egg quorum/election timing issue.
 
we will rarely find a geographical division with 5-7 cities. and 10-12 cities prooved to be handleable last game ;-)
so we maybe should stick with it. it does NOT mean a province HAS to get up to 10-12. if geography is good, it could always be 4 or maybe 8.

the only thing is that the capitol and the FP-province should not be so big because they have a benefit of low corruption
 
Once we have fully explored we can decide how to divide the land into provinces.

we should try to make geographical features the provincial boundries, some provinces may then be smaller or bigger than others but hey, a province is a province, to begin with we have the city states, of course the governors would have alot of power since each controls a city (which early on can be a large % of pop, growth ect) and later as we expand we determine the boundries and reform, that way each city has a progressive history that isnt lost. From city state to province.....when necessary
 
I think that's not the idea of provinces!! Provinces are groups of cities organised together under one leader. I think we will expand fast enough that we can have 2-3 provinces soon. I think, as much as possible, province boundries should be preserved throughout the ages.
 
Maybe I could start an informational poll about the definition of provinces? I'm not sure of our options so far. I still think with only 1 city and not much map explored, we are still in the dark about provinces. Anyone not comfortable with city #2 joining Bohemia? I think I'll need to hear a bit more support for city-states before making a poll. I don't think this debate is really drawing up enough discussion yet for me to consider a change.
 
I think that with the current discussion we have about city placement, the "core" cities will be place very close to Bavaria. It would be kind of senseless to break this up into 5 city-states. Make the first Province (Bohemia) get 5 cities (including Bavaria) max. After we see the location of the first 5 cities (Bohemia in its true form), we can work on discussing the layout of more Provinces. By the first 5 "core" cities, I mean the ones we plant around Bavaria. I'm sure our next Province will be established in the direction of the Aztecs, following the Military (hopefully). With the view that a tight packing of the first group of cities is necassary, splitting this group up would just cause unrest, I believe. AJ has a point about the Province identity and about the history and culture of a Province. Let's not go screwing that up to satisfy some weak political agenda.

BOHEMIA - The core cities. Then we move on from there.
 
We should look at the terrain for defining boundires. We have a few mountian chains that could do this. We could even use the Doughnut Forest as a natural barrier, and base another boundry on that. It just doesn't make any RL sense to define boundries on the cities they contain.
 
Good idea Octavian X. I would only add that provinces are supposed to be defined well ahead of their actual creation so we'd best get a move on!
 
We could do that now, but there's still a lot of territory to be defined. How was it done during the last game? 128 tiles? 124? Include coast and sea? Or just coast?
 
As I recall, none of the provinces were equal in size... Also, I think that we have time to wait before we define some borders. Let our warrior explore some more, and see if it finds more natural borders. We may also need to place current Aztec territory somewhere :mwaha:
 
Octavian, wasn't it like June when you joined the game?
 
a 1st proposal for our province borders:

key-features:
* using mountan range in the east do define province border
* using the forest south as border
* ensuring at least 3 provinces can profit from low-corruption
* ensuring we get at least 3 provinces very fast

the mountain range will defend our capitol province to the southern enemies. thats why the border is south of the mountains

the bonus-tiles are included in bohemia to ensure quick growth in the capitol province. maybe we will redesign this later, but at the moment it seems fit and pais for the disadvantage of having a province with a capitol on the borders.

province 4 is maybe not a province, as we dont know how land will continue there. if theres only the sea, we delete it and only have 2 and 3 built.

the borders need to be fine-worked of course, but it will show the general idea of it.
any comments/other proposals?
 

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Originally posted by Shaitan
I like it!

I like it too! It defines provinces for now nicely. In the future we will have to have discussions about where the provinces end in the west and the south but that can be done when we know the terrain. This proposal allows us to know which province new cities are in. We also should wait before fixing the border between provinces two and three. We may want that border moved a bit west - but we can decide after we see more.
 
Yes, but Disorganizer can't define the borders. Only the domestic department can do that, I believe. What if the domestic department doesn't want their borders like that? Stop taking over everyone's job dis. ;)
 
I guess I did see that, but since I'm also deputy, Chiefpaco said I could aid in defining the borders. *tries to beat Shaitan's T3 line while editing...* Plus, I want to see if there's any other borders south of there. Coast, hills, rivers, even a line of trees or terrain. That (the borders) seems too close in my opinion. Plus, I don't like having a possible province in the sea/ocean. We're pretty far north.
 
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