How do you cover your continent with cities?

In what way?
The 75% culture tile discount only works for the city where the wonder is built.
The discription is still wrong, patch 1.0.0.62 didn't change the wonder's behaviour.

Or play Russia. You get almost the same effect from the Kreposts (barracks, russia's UB). Its only 50% vs. 75%, but still damn good! Build a monument + temple and watch your borders expand :)
 
Futurehermit - As I read your posts, I could see that you would soon have troubles with Social Policies.

I like to acquire many policies, so what I generally do is only acquire a new city after each new policiy is gained. I am not saying its optimal, but I can steadily acquire policies this way at about 12 to 18 turns on average. Keep in mind that, you may only acquire 8-10 policies through the middle of the game, 1200-1400AD ish. So choose the trees wisely based on the lay of the land and your civ.

I do not believe that you need to rex out very fast in this game, better to get a few cities up and running. The reason being is that it is easy to conquer the map in this game with just a few units.
 
Don't make any plan dependent on eventually acquiring all 15 luxury resources.

In my current game there are NO whales. I got satellites, which now reveal the map after the 62 patch, and very carefully searched every coastline. None.

Before satellites, I assumed there was some island in the middle of nowhere with them, but no.

This makes me think worse luck might even leave 2+ resources unallocated. There's only one gem tile on the whole board on this same map - maybe a little worse luck with the algorithm would have denied me those too.

What size map was this on? I think the larger the map, the better the chance of it including each luxury resource.
 
One thing I realized while I was working to finish covering my large continent with cities--Is there even any point to this???

With domination just being the product of sacking capital cities, I should've been focused on getting ships and units together to go crush Rome, USA, and England. But instead, I was busy cranking settlers and covering my continent.

I guess the only victory condition that would really benefit from doing so would be space because of the way science is calculated, right? :unsure:

Otherwise, for dom, I'm thinking just wipe your continent, puppet the cities temporarily. Build settlers only to claim unclaimed :) resources. Otherwise, annex a few cities once :) allows and work on building units and ships once you have a tech advantage to start conquering overseas.
 
One thing I realized while I was working to finish covering my large continent with cities--Is there even any point to this???

With domination just being the product of sacking capital cities, I should've been focused on getting ships and units together to go crush Rome, USA, and England. But instead, I was busy cranking settlers and covering my continent.

I guess the only victory condition that would really benefit from doing so would be space because of the way science is calculated, right? :unsure:

Otherwise, for dom, I'm thinking just wipe your continent, puppet the cities temporarily. Build settlers only to claim unclaimed :) resources. Otherwise, annex a few cities once :) allows and work on building units and ships once you have a tech advantage to start conquering overseas.

If you go for domination, no, there's no point. There are basically two strategies I see as pretty dominant right now: ICS and puppet conquest. ICS provides a much faster tech speed while puppets allow you a much higher number of social policies. Both work well and which is better depends on which victory condition you play for. If you play for conquest, puppeteering is better because you have to conquer anyways. If you go for spaceship or diplomacy, ICS is better because you have a better tech speed for most of the game.

You don't puppet temporarily, you either puppet permanently (to save SP cost) or raze and replace with a couple of cities of your own.
 
One thing I should mention that people are wrong about: after getting Liberty through Meritocracy (AVOID the +1 culture per city and Collective Rule/Republic! They are horrible!), you can grab a bunch more social policies (if you're France. You'd have to stay smaller to do this with others). Prioritize Monuments and Monasteries after Colosseums and you might be able to get 4 more policies, enough to go through Order to Communism (I ended up getting 2 more by end game: Freedom and the one in freedom for 1/2 food specialists). All the Order policies were at the 13 city price as well, I never stopped expanding, by war or Settlers.

If you truly don't think you can grab the Order policies, grab Freedom. It was worth 60 happiness for my last game, I was running so many scientists.
 
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