Ryika
Lazy Wannabe Artista
- Joined
- Aug 30, 2013
- Messages
- 9,395
RTS were and will always be about APM, that's one of the reasons the RTS-Genre died off so much with the advent of the competitive gaming culture. People realize how insanely steep and high the learning curves for such games are, which was not the case in times where people casually played against their friends and the AI.
Ironically, one of the main complaints of the competitive SC2 scene and the people following the competitive SC2 scene was the low skill sealing that the game had in Wings of Liberty.
Don't even know why you'd need a new IP though. Warcraft 4X? Count me in!
In the end however, this is just a thought experiment. I very well know that Blizzard will probably never develop a 4X.
Ironically, one of the main complaints of the competitive SC2 scene and the people following the competitive SC2 scene was the low skill sealing that the game had in Wings of Liberty.
Don't even know why you'd need a new IP though. Warcraft 4X? Count me in!
In the end however, this is just a thought experiment. I very well know that Blizzard will probably never develop a 4X.