Looks like, in order to evaluate the impact of the drill promotion, we need to have an idea of how many rounds each combat takes, right? If there are around 20 rounds in a combat, a first strike doesn't make as much difference as it would if the combat involved, say, 5 rounds.
I understand that the number of rounds a combat takes depends on a lot of things and is not fixed. But does anyone have an idea? The game does not actually tell you how many rounds there were, right? Or does it? Is a round each of the attacks we see in the combat animation?
Thanks,
Rodrigo