I guess the idea is smaller map so techs should be quicker as players will fill out land quickly. Where on huge maps you can often build 15+ cities before all the land is taken up so a slower tech rate makes sense.
Not a fan of small maps as often you have 4-5 AI? If you start with 2-3 peaceful Ai the game should be pretty easy if they only have 4-6 cities all game. On huge maps the AI can at least build 30-40 strong stacks and at times go to war. Different challenge I guess. Perhaps it's nice that Civ 4 has so many ways of adapting difficulty and fun to the game.
What is so great about small maps? Is it a difficulty thing to stop the AI getting too big?
Not a fan of small maps as often you have 4-5 AI? If you start with 2-3 peaceful Ai the game should be pretty easy if they only have 4-6 cities all game. On huge maps the AI can at least build 30-40 strong stacks and at times go to war. Different challenge I guess. Perhaps it's nice that Civ 4 has so many ways of adapting difficulty and fun to the game.
What is so great about small maps? Is it a difficulty thing to stop the AI getting too big?