popejubal
Emperor
Needs more Venn diagrams.
Best guide on the forum, but still has too many long words and not enough pictures to keep my interest up
That can be arrangedNeeds more Venn diagrams.
Does Mansa do that a lot then?Wait for Mansa to request to be your vassal
Put everything on autobuild/autoimprove/etc, shift click the two ending techs and just keep pressing next turn. Eventually you will win a space race. The only thing you'll have to do is repeatedly fortify and possibly promote-fortify new units, as well as automate workers. Oh and send your settlers to blue circles.
To summarize:
press F, A, and sometimes B, but mostly Enter
As for moving up to Noble, you might occasionally want to consider sending the autobuilt units to an enemy city and taking it to keep them weaker. The AI will build you lots of catapults luckily.
For Prince and then Monarch, consider choosing what buildings and units are made. If the situation turns desperate, you could even tell a worker what to do.
Put everything on autobuild/autoimprove/etc, shift click the two ending techs and just keep pressing next turn. Eventually you will win a space race. The only thing you'll have to do is repeatedly fortify and possibly promote-fortify new units, as well as automate workers. Oh and send your settlers to blue circles.
To summarize:
press F, A, and sometimes B, but mostly Enter
As for moving up to Noble, you might occasionally want to consider sending the autobuilt units to an enemy city and taking it to keep them weaker. The AI will build you lots of catapults luckily.
For Prince and then Monarch, consider choosing what buildings and units are made. If the situation turns desperate, you could even tell a worker what to do.
Put everything on autobuild/autoimprove/etc, shift click the two ending techs and just keep pressing next turn. Eventually you will win a space race. The only thing you'll have to do is repeatedly fortify and possibly promote-fortify new units, as well as automate workers. Oh and send your settlers to blue circles.
To summarize:
press F, A, and sometimes B, but mostly Enter
As for moving up to Noble, you might occasionally want to consider sending the autobuilt units to an enemy city and taking it to keep them weaker. The AI will build you lots of catapults luckily.
For Prince and then Monarch, consider choosing what buildings and units are made. If the situation turns desperate, you could even tell a worker what to do.
FAIL!
I've actually tried this (Yes I was bored, but not bored enough to play marathon, so i selected quick instead).
I got a huge tech lead, but the production manager didn't want to build apollo program. Also, you miss techs like ecology this way. I went on to win a time victory, or at least so I thought, but around 2040 AD pacal surpassed me.... I just lost at settler! EPIC FAIL!
You're shirking.
Take us up to deity or I will with-hold 5 stars! NOW
i'm currently playing on noble difficult and struggling. i've yet to beat a map on my first try. i usually have to retry the map from 4000 B.C. at least 4-5 times before winning. i think i've got the hang of it now. here's my advice based on what i've learned so far
- only build workers, warriors, and settlers. chop the first couple, but dont remove all the forests in your military city cause those hammers will come in handy. absolutely no wonders, excpet maybe oracle and glib. no infra, except granaries. also only whip libraries if there is a food resource nearby so you can run scientists. those hammers are way better spent building up a massive army of doom
- settle near copper or iron, and then expand toward neighbor
- have at least one city for commerce, one city for military, and one for gp farm
- build and whip out axemen, you want a 2:1 ratio of axemen to your neighbors defenders
- trade some of your non military techs with your neighbor
- immediately declare war on this same neighbor and destroy, or at least severely cripple. i've never found a situation where not rushing early on has been beneficial at all. all it does is make it so that you have a strongly entrenched nuisance later on down the line.
- get construction
- build and whip out axemen and catapults, and possibly some spears if theyve got horse archers
- slaughter as many other neighbors as possible before medieval age and they get longbowmen which makes killing people ridiculously more difficult
- science slider will be very low at this point but thats ok cause you should have been using specialists and bulbing out techs
- now its ok to build infra, because waging war in the medieval period is a pointless exercise in futility. but mainly just whipping out markets in your commerce cities so you can up the science slider. keep pumping out units though so your neighbors dont get any funny ideas. especially monty, god i hate him.
- beeline liberalism, get printing press
- trade to backfill any techs
- get rifling, whip out rifles, slaughter remaining neighbors, who you should have completely out teched by this point
- by now you should have gotten calvary which will speed up the genocide
- once the continent is yours get state property so you stop bleeding money, and go for space race victory. i say space race cause i have a hell of a time doing naval invasions of the other continents. too much hassle.
this guide also works for cultural victory too. just whip out a few more temples early on, but make sure youre still focused on slaughtering the entire continent so they don't back stab you later (this happened on my 4th try for a culture victory with shaka - Pleased Qin still backstabbed and steamrolled me. on my 5th try I just killed him first). once that's done, then turn culture slider to 100% while your other cities run wealth. placate the guys on the other continents by giving in to their demands so they'll wage war on each other instead of you. its slow, and you won't win till the year 2000, but hey this is a noble guide, who cares.
TADA MY FIRST GUIDE! questions, comments, feedback?