How to beat Settler, Chieftain, Warlord

Building walls on noble???
 
Oh, I misread his post. I thought he was saying he needed 2x his opponents forces for defense. I couldn't understand why someone would do all that.
 
Perhaps this should go to the (modding) tutorial forum? After all, it is a tutorial of how to win the game, and some modders add cheat functions to help them win the game...Alternatively, it could move to the Galactic Civilizations II forum, for Civilizations IV is capped at Future Tech, and this amount of intelligent awesomeness is of course way beyond our technology level.
 
Don't want to de-rail the thread but I wouldn't have any type of standing army on noble. Just a few archers and walls, if necessary, waiting to enter a border city where you think they'll attack you. They're really not gonna take out those archers on noble. That could make all the difference in not wasting production.

If you're far behind in tech, learning to tech broker is like doubling your research, more than that on higher levels. Research a few techs up to aesthetics, trade for the rest of the Ancient & Classical techs, etc.

I'd want to have some sort of counter-stack, not just archers and walls. I don't want to let my enemy pillage. Walls are a waste to me - I prefer having an active defense so I can counterattack and get a few more cities.

Tech brokering and trading is essential. On Noble, you can often get to Alphabet first and then only you can tech broker.
 
I tried all the strats listed in OP and they worked with astounding success. Would read again.

How to beat Noble:
Research techs that match your food resources,
After that, open the tech window (that beaker icon)
Click Aesthetics, then research/trade for alphabet
Open the tech window again, and click Liberalism.
 
I think its a reference to this guy as of course we all know warmongering on warlord is impossible!!! :lol:
I said warmongering on Noble was impossible. And I to this date, never play aggressively. I have yet to win a offensive war on Noble.
By the way, you winded up on my CivFanatics rubbish bin.
 
I said warmongering on Noble was impossible. And I to this date, never play aggressively. I have yet to win a offensive war on Noble.
By the way, you winded up on my CivFanatics rubbish bin.

Why don't you just put everyone on the rubbish bin? After all, to you they're "mindless, skill-less souls".

You have ignored good advice in favor of poor play consistently for years. That should tell everyone the story by itself.
 
How to beat Noble: Learn to dotmap.
How to beat Prince: Run an SE or an SSE.
 
How to beat Noble:
Research techs that match your food resources,
After that, open the tech window (that beaker icon)
Click Aesthetics, then research/trade for alphabet
Open the tech window again, and click Liberalism.

This might even work on Prince or Monarch: I actually play noble diff., so probably not qualified to write the above Prince guide (my previous post).
 
How to beat Emperor and Immortal (according to the "experts" of this forum)
Adopted by TheMeInTeam

1) Be a jerk
2) Build up too many units and neglet your ecomony
3) Bankrupt your ecomony and expect to revive a failing game
4) OutREX the AIs
5) Cheat by playing with no events or goodie huts
6) Backstab anyone who gets in your way!
 
How to beat Emperor and Immortal (according to the "experts" of this forum)
Adopted by TheMeInTeam

1) Be a jerk
2) Build up too many units and neglet your ecomony
3) Bankrupt your ecomony and expect to revive a failing game
4) OutREX the AIs
5) Cheat by playing with no events or goodie huts
6) Backstab anyone who gets in your way!

2) is a matter of balance. Look into the war academy. There are lots of articles by people who do it.
3) Knowledge of how to get out of the hole is essential. Tech what you can trade.
4) Early REX is essential. At least try to keep up, which is difficult
5) Isn't cheating. If it is, the game itself cheats in many other ways. I like events but acknowledge the game isn't as fair.
6) That's a hard one for me to get over. Sometimes you do need to backstab.

If the problem is warring at Noble, read and apply the articles. There are a lot of guides - even look at Mad Scientist's RP games where he restricts himself.
 
2) is a matter of balance. Look into the war academy. There are lots of articles by people who do it.
3) Knowledge of how to get out of the hole is essential. Tech what you can trade.
4) Early REX is essential. At least try to keep up, which is difficult
5) Isn't cheating. If it is, the game itself cheats in many other ways. I like events but acknowledge the game isn't as fair.
6) That's a hard one for me to get over. Sometimes you do need to backstab.

If the problem is warring at Noble, read and apply the articles. There are a lot of guides - even look at Mad Scientist's RP games where he restricts himself.

Save you breath. He's been told the same thing many times in other threads; he just likes to rant.
 
6) That's a hard one for me to get over. Sometimes you do need to backstab.

Well, it's not too bad, consider that an AI that is pleased with you DOES NOT mean you are pleased with the AI. If they demanded tribute from you, it's +1 for them, but it's definitely -1 from you. :king: :lol:

Of course, once you've conquered enough land and resources, it's not unreasonable to go for a peaceful space/culture victory if you didn't feel like backstabbing your allies. This is the only RP I really do. Conquest/domination is faster, but it also takes more effort.

Oh I guess we need a warmongering guide for Noble too.


Classical:
1.) Research Construction
2.) ???
3.) Profit!!
Renaissance:
1.) Research Steel*
2.) ???
3.) Profit!
Modern: (a bit harder, but losing to the Noble AI in a modern war is a bit silly)
1.) Research Artillery and Industrialism
2.) Research Flight
3.) Research Radio
4.) Bomb the crap out of them

*If for some reason you don't have iron, just go rifles.

Also, if they have a big army, stay in your own land, to minimize war weariness. It's also a good idea to take 20-30% off research and put a little in culture (more for long wars). If you have a theater and collosseum in every city, you basically get +4 happiness everywhere if you have 10% culture. That's basically 2 luxury resources per increase of slider! Sometimes, I still get "we love the prime minister day" even though the wars are pretty bloody.

TL;DR Collateral damage solves everything. Enough destroys any army.

Even if you suck at producing units, there's no reason to not have a military tech advantage over the AI, assuming you tech trade aggressively, except possibly when you're heading towards lib. But there's a reason most people don't war in that period.

I suck so bad at wartime production, I continue to build markets, universities, and sometimes even wonders during war. That is how bad the AI sucks at war at this level.

The final note is to not prolong any wars. If someone DoWs on you when you aren't ready, and you fight them off, it's tempting to want to counterattack and burn their crap to the ground. But if you don't have the adequate forces left to make a real push (say you have no siege left), just give it a rest and strike back later when you are ready. If you spend 100 more years to conquer a border city, lose 8 macemen, and have ruined your income, then you know you should have stopped earlier. Basically you need a better reason than "RAWR I HAET HIM" to continue a war. Otherwise you'll be no better than Montezuma, and look where it gets him.
 
On settler/marathon settling in place is a bad idea. You want to use your starting settler to get you more settlers, too. Amass as many as possible so you can have 8+ cities ASAP w/ no maintenance haha. You don't even need to build the settlers, just pop them all............

That sounds like a scenario type game I saw once I think it was for Civ 3. Called the wandering peoples or some such. You were never allowed to settle your initial settler.
 
I actually did some testing on terra/marathon/settler with Joao II just to see how fastly can you settle the new world. Never had the anticipation to complete that game but it turned out half of my settlers were popped out from huts in the new world :crazyeye:
 
hi, i tried your strat for settler and failed.....

i build 6 settlers and nothing happened........ then at 1000 AS came Shaka with stack of doom consisting of warrior and 2 archers and killed my city along with the settler......

what happen

Amendment: Build 6 settlers, then use them. :goodjob:

:lol::lol::lol::lol::lol:
 
I have come to share more pointless secrets!

How to beat Prince:
- Fogbust
- Put guys on forrest hills

You'll thank me later.
 
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