^I have an easier method.I'll post a tutorial about how to select faces rather than verticies. Takes much less time and you can see the texture.
Well, It worked with previous parameters but I will see if DK ways are working first. Thanks, bro.just use the old blender and old scripts. i just made a leaderhead today![]()
here's how i do it
you select the objects with right click. they turn pink
then you select edit mode, they turn into wireframe. now when you right click it selcts a point
right click on an object and then press cntrl+numpad "+" a bunch of times and it will select a whole bunch of stuff.
then press delete and select "faces". be careful this will delete a bunch of stuff, you need to play with it to get used to this.
for instance, on the leader i made today "Josip Tito" i needed a stalin hat, so i deleted all of his body and bones and eyes, ect. until just the hat was left. this method is limited somewhat by the separations of the models.
once you have the part you want isolated by deleting everything else, you can export it as a nif, then use the nifviewer to place it on your leader.
for arms and stuff, i dont think there will be much you can do however. the method i list is good mainly for "accessories"
what is this with? I'm using nikskope and dont see these options
here's how i do it
you select the objects with right click. they turn pink
then you select edit mode, they turn into wireframe. now when you right click it selcts a point
right click on an object and then press cntrl+numpad "+" a bunch of times and it will select a whole bunch of stuff.
then press delete and select "faces". be careful this will delete a bunch of stuff, you need to play with it to get used to this.
for instance, on the leader i made today "Josip Tito" i needed a stalin hat, so i deleted all of his body and bones and eyes, ect. until just the hat was left. this method is limited somewhat by the separations of the models.
once you have the part you want isolated by deleting everything else, you can export it as a nif, then use the nifviewer to place it on your leader.
for arms and stuff, i dont think there will be much you can do however. the method i list is good mainly for "accessories"
^Yes, I'd like to see a tutorial on that! I've been trying to do things like that by scaling nodes and such but I never get anywhere! (please Roland, another tutorial time!) I'm making the ripping-off tutorial today. Check in the afternoon.
how do you join the the cut off arm to the stump? what buttons in blender you have to press to get them merged to gether nicely? please papa c.roland!!![]()
yeah, good question![]()