it i sreally messed up. but I have a few questions:
1) did you try unchecking the skin modifier? I think that add partitions.
2) Why did you pick churchill? that LH has a lot of problems from the get go.
3) What model changes did you make. It looks like the hat mostly. I can save that part easy.
4) what's wrong with the Sam Houston in the DB?
Could you link to the existing Sam Houston LH? I can't find it :x
It works, thanks.When you exported the suit- did you select it? Make sure that you select everything (by pressing "a") when you export stuff. Check the exported .nif you made (in Nifskope)- I bet it's empty.
Hello, anyone there???
Ekmek, in your LH-Guide when you teach how to shader old LHs you say you need to import the original LH and copy it's texture onto the custom LH. Actually, you don't have to. All you need to do is copy the missing texture files (all the SPEC, NORM, ENV...) and link them yourself in Blender. I tried it now and it worked perfectly. The best way to learn how to do it is to shader one part of the LH the way you said and then compare the shadered part to the unshadered one and just copy everything. I know it sounds a little weird without pictures. If you want I can make some screenshots of what I mean.
please do some screenshots you and nitram have more experoience with shaders than I do by now.
what about all the extra data that used to be dropped? See my Santa Anna (he needs shaders) there is alot of stuff missing.
Hey Ekmek, I was testing Haakon, and there seems to be some problem with the texture. I can't seem to figure out what it is.
looks like you used a nonshaded nif. I think the trouble shooting in my guide answers this.
@capo. i had no time to look at the unit. sorry. whats the problem?