pineappledan
Deity
It's the only improvement-centric pantheon that doesn't put the faith directly on the improvement. I think that's to the pantheon's detriment, because even having 6+ plantation resources in range of your first 2 cities wouldn't give you a shot at a religion like that kind of concentration would for something like the pasture or quarry pantheons.
At least with those pantheons you can chalk it up to not being fast enough with your workers, or overestimating your resource concentration if you didn't manage to found.
At least with those pantheons you can chalk it up to not being fast enough with your workers, or overestimating your resource concentration if you didn't manage to found.