I'll keep this as short as I can.
My biggest issue with Civ6 was the AI being grossly incompetent in many facets of the game. I mostly played Civ5 on Emperor, which I'd easily win, or Immortal, when I'd easily lose, but on Civ6 even Deity felt way too easy. Sure, the early game was chaotic, but in my experience, if I survived the first 50 or so turns, I had already essentially won the game. This caused me to drop the game really quickly and skip Rise & Fall entirely, as people on this board commented there were no AI improvements.
So how does Gathering Storm fare on this? A lot of the new systems seem a lot of fun from what I've read, but I haven't seen anybody mention anything about the AI. Are they better now? Do they try to win, can they build airplanes? Or is it just the same old Civ6 AI?
My biggest issue with Civ6 was the AI being grossly incompetent in many facets of the game. I mostly played Civ5 on Emperor, which I'd easily win, or Immortal, when I'd easily lose, but on Civ6 even Deity felt way too easy. Sure, the early game was chaotic, but in my experience, if I survived the first 50 or so turns, I had already essentially won the game. This caused me to drop the game really quickly and skip Rise & Fall entirely, as people on this board commented there were no AI improvements.
So how does Gathering Storm fare on this? A lot of the new systems seem a lot of fun from what I've read, but I haven't seen anybody mention anything about the AI. Are they better now? Do they try to win, can they build airplanes? Or is it just the same old Civ6 AI?