I know it's been asked before but a noob need help building

Antmf

Chieftain
Joined
Jul 12, 2007
Messages
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I am a total noob and so far love the game but after the first few turns I am lost. Please tell me what civ to pick what to build first and how to build a good civ. I feel overwhelmed lol. If you have a build order please let me know. Thanks...
 
Start with Worker -> Warrior -> Settler. Then in each city, start with an Obelisk (called Monument in Warlords, requires Mysticism) followed by a Granary (requires Pottery).

For the overwhelmed I'd suggest picking any civ that looks appealing and trying Custom Game with settings Quick speed, Settler difficulty, Always Peace, No Barbarians. Build a total of 8 cities, enough to unlock all the National Wonders. Try to get a space race victory.

The most important thing to understand is how population and tile yields work. Play with tile yields on (Ctrl-Y). Double click on a city. For each population point it can work one tile or one specialist. It's working the tiles with white circles, harvesting their food/hammers/commerce. You can click to change what tiles are being worked. As you play, look and try to see how food, hammers, commerce, wealth ("gold"), and research ("beakers") work. Commerce is converted to research and wealth depending on the slider. Your costs (the drain on your pool of wealth) are shown in F2, although it doesn't explain them very well.
 
Worker first, to improve the land. learn farming, bronze, animal husbandry... all the basics. Build barracks, granaries and libraries. Monuments are useful for culture. Build an army of chariots or axes and kill a neibour.
 
Read the manual too, that really helps (and no I'm not taking the mickey, I mean that genuinely).
 
No matter what play the tutorial first. Maybe even twice if you are still confused. Than you should experiment on Settler or Cheiftan difficulty just doing whatever feels right until you understand more of the workings of the game. Remember to build settlers for more cities and workers to improve the land. Try to have at least one military unit in every city.
 
No matter what play the tutorial first. Maybe even twice if you are still confused.

Just as a second opinion, I personaly think the CIV4 tutorial is one of the worst tutorials I've ever seen in any computer game.

Aside from that I'd suggest playing with a leader that's financial and building a lot of cottages.
 
My advice:

1. Spend a lot of time in the city screen. Look at what each tile is producing. Then look across the top of the screen and look at how your empire is using those resources. This is what the game revolves around - having your people work more and better tiles for increased resources.

This means both basic "resources" that can be found on all tiles (food, hammers, commerce) as well as special resources. The special resources are either for military use, happiness in your cities, or still more food. Special resources will also improve the basic food/hammer/commerce yield of the underlying tile in some way.

2. Read Sisiutil's guide: http://forums.civfanatics.com/showthread.php?t=165632
 
I am a total noob and so far love the game but after the first few turns I am lost. Please tell me what civ to pick what to build first and how to build a good civ. I feel overwhelmed lol. If you have a build order please let me know. Thanks...

I usually recommend starting with Hatshepsut & Egypt when first starting out. Her combination of units and traits ease some of the game mechanics in the Ancient and Classical era's.

Basic ideas of the opening: begin by first building a worker. Survey the local territory while researching Animal Husbandry. Found your second city somewhere that gives you access to horses; that will give you access to war chariots, which will protect you from the barbarians, and give you some breathing space while you explore the early part of the game.

Rule of thumb: train at least one military unit for each building you construct. That's not an ideal (no rule is going to be ideal - your advantage over the AI is judgment), but it will probably get you by until you've enough experience with the game to start consider whether that's too much military or not enough.
 
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