fulano
Warlord
I'm looking for ideas on how to give units in the game "equipment"
A random example to give you the idea.
Say I added a few new promotions:
Wooden Sheild, Iron Shield, Steel Shield
Leather armor, Chain Mail, Scale Mail
And these two equipment types added 5, 10, and 15% strength respectively.
Then I added these promotions to existing technologies.
Then I wanted my units to automatically get the best version of this promotion when created. (like how units become obsolete).
My plan was to create X number of versions of each unit (in this example 16) that would use every possible combination of promotion, which might be a lot of work, and I'm not sure if it would do what I want.
Plus that method is rather limited in how many types of equipment I can use because the number of required units gets enormous. (just adding 3 types of helmates would make it 48 combos instead of 16).
Thanks!
A random example to give you the idea.
Say I added a few new promotions:
Wooden Sheild, Iron Shield, Steel Shield
Leather armor, Chain Mail, Scale Mail
And these two equipment types added 5, 10, and 15% strength respectively.
Then I added these promotions to existing technologies.
Then I wanted my units to automatically get the best version of this promotion when created. (like how units become obsolete).
My plan was to create X number of versions of each unit (in this example 16) that would use every possible combination of promotion, which might be a lot of work, and I'm not sure if it would do what I want.
Plus that method is rather limited in how many types of equipment I can use because the number of required units gets enormous. (just adding 3 types of helmates would make it 48 combos instead of 16).
Thanks!