1- i think we do need more settlers. territory gained by settling is ALWAYS cheaper then turf taken. there is some land to our east that looks very nice and will be available only for the short term.
2- attack is the best defence, so id say WAR now if we had the troops. since we dont have the troops now, id go with boxing the babs in with settlers, moving in for the kill in 20 turns or so. by that time we should have blocked their path, maybe even getting declared at by babs :EEK!. 20 turns will allow us to hook up any iron we will hopefully have and\or build an archer stack to take out babs.
3- building priorities. well, as i see it we will need some MPs and warriors are cheaper than archers. they can also be upgraded if push comes to shove, but i hate upgrading regular units. also that specific warrior is meant to guard the settler moving in on babylon. it will be our last line of defence there (which hopefully we will not need). on the second hand - it can be used to guard our new eastern front, and maybe open up the map there prior to moving a settler into the unknown.
4- tech goals. we will get iron soon enough (6 turns). after that we will need basically two techs - MATHEMATICS and a GOVERMENT TYPE (Rep or Mon).
Math is for those cute woodchucks, which since we have 3 civs on OUR land, we will need soon. these ofcourse are used to defend and soften up the enemy. slow, i admit, but we have them all so very close as it matters very little.
Regarding the goverment change - depends on our aims, but id go with Rep.
why Rep? A) better cashflow. B) downside - no unit support. as i see all our near wars to be short, everybody being so close, War weariness shouldnt be too hard either.
Monarchy, why? A) unit support and MP capabilities. B) lesser WW. c) lesser income too

. Mon is better for the constant warmonger or for extended periods of war. if we plan on taking babs out for a ride, and we are, we will need 20 turns to strengthen our assets before looking into the east (so better Rep).
IMHO our tech path should be: IW in 6. Max for Math. BLine to REP.
a further note - we should consider keeping Babs with one city after the war. why is that? A) it would be nice to have a vassal country. B) keeping them in our contact list will keep tech costs down. C) with one city they will be a very small threat to us, an d could be bullied into giving us some techs later (if they will have any). what we shouldnt do is leave them babylon. that will be taken and thier palace moved elsewhere, preferably into a poor town location, preventing any sneak surprises (oh - i didnt see that 15 archer SoD coming, now did i?

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@ tomoyo - yeah u know.. the Holy Roman Empire and all that

also try having 30 minutes to play, thinking about 4-5 games, which i guess you do (posting as much as you are). i keep mixing up. atleast i did my turn in time
