I want to play as Infernal but how?

Well, I am not comparing it to the 3 or 4 Manes and AC so much as comparing it to that AND settling a city in the location on your own. Hyborem gets too many free bonuses in a city if he settles it, thus I could not think of any wonder which it is worthwhile for him to capture. Now that I am thinking about it closer, the only wonders which come to mind are those which make your specialists produce more :science::hammers::commerce::culture:

An Infernal city that is settled starts with: Ashen Veil Religion, Elder Council, Training Yard, Obsidian Gate, Forge, Mage Guild & Demonic Citizens.

All of those combined is quite nice, and it is primarily the Demonic Citizens + Obsidian Gate which make me claim that it is better to raze & settle than to capture.
 
I'm thinking that in my modmod Manes may have the ability to build Demonic Citizens, and maybe the other buildings that Infernal built cities get for free, in the same way as great people can be sacrificed to build shrines or academies. (AV is spread to Infernal cities every turn, so they don't need to be able to spread that)

This may require I cut down on the number of traits I give Hyborem. Six would probably enough now, rather than eleven. (Besides, I'll probably remove some traits like Summoning from the game, as duration will be boosted by Dimensional promotions. I may need to replace the Iron from the Infernal Palace with Dimensional mana)
 
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