Rocco.40
King
- Joined
- Mar 2, 2015
- Messages
- 652
About carrier vessels:
When blitzing in classic the fighter was the weapon of choice, cheap vessels and combined with fusion, a guaranteed win. So when modding they quickly went to the 400 RP field at first.
Bombers in classic were opposite story; at 2000 RP it is way too late in the game for them to have a practical use. (can only pick them for pure fun reasons)
In ice the Launch Bay field is kinda like the Androids tech field; three of a kind in one field.
Of the three the Shuttles are #1 coz you can capture ships, while Fighters and Bombers are merely an alternative for other weapons. In their current state, both are underpowered compared to other weapons, but fun to play with.
Ok, I won't stress too much how Bombers have already improved compared to classic
Biggest problem with Bomber is that to make them stronger, you have to forego a drive tech (unless you are Creative) which is a non-optimal choice. Advantage is for Fighters here, as Fusion Beam, Mass Driver, Phasor, Gauss improve Fighters but obviously your ships too.
When blitzing in classic the fighter was the weapon of choice, cheap vessels and combined with fusion, a guaranteed win. So when modding they quickly went to the 400 RP field at first.
Bombers in classic were opposite story; at 2000 RP it is way too late in the game for them to have a practical use. (can only pick them for pure fun reasons)
In ice the Launch Bay field is kinda like the Androids tech field; three of a kind in one field.
Of the three the Shuttles are #1 coz you can capture ships, while Fighters and Bombers are merely an alternative for other weapons. In their current state, both are underpowered compared to other weapons, but fun to play with.
Ok, I won't stress too much how Bombers have already improved compared to classic

Biggest problem with Bomber is that to make them stronger, you have to forego a drive tech (unless you are Creative) which is a non-optimal choice. Advantage is for Fighters here, as Fusion Beam, Mass Driver, Phasor, Gauss improve Fighters but obviously your ships too.
-that is not possible atmhalve their fighters per unit if you want to keep overall power the same