void_genesis
Prince
- Joined
- Apr 12, 2011
- Messages
- 429
Is the main issue that a human player with a tech advantage is unstoppable by any number of warring trailing AI civs (partly due to the carpet of doom limitations).
I guess what bothers me about civ is it's lack of historicity. All real world civs eventually collapsed under internal and external pressures. The current game only has happiness to slow expansion, and conquest to potentially lose territory. Apart from that it is just upward and onward. Real history (and current events) demonstrate how a technologically backwards nation can effectively engage with advanced ones if they use appropriate tactics.
Ideally for me achieving success in the game (dominance in any measure that leads to a VC) should be dangerous, in a way that gives the player new challenges to manage and new decisions to make.
I guess what bothers me about civ is it's lack of historicity. All real world civs eventually collapsed under internal and external pressures. The current game only has happiness to slow expansion, and conquest to potentially lose territory. Apart from that it is just upward and onward. Real history (and current events) demonstrate how a technologically backwards nation can effectively engage with advanced ones if they use appropriate tactics.
Ideally for me achieving success in the game (dominance in any measure that leads to a VC) should be dangerous, in a way that gives the player new challenges to manage and new decisions to make.