Barathor
Emperor
- Joined
- May 7, 2011
- Messages
- 1,202
These are some really amazing ideas here; very well-crafted.
If many more flavorful units were added into the game for each affinity combination, I also hope each player would have to declare their affinity officially once enough levels are obtained. Doing so locks out the other pure/hybrid affinity units from being trained.
Maybe switching affinities costs diplomatic capital, and increases a lot as your affinity levels increase. Also, existing units trained of a different affinity flavor receive a big penalty, similar to the one when you don't have enough strategic resources to support them.
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Also, if psionics were added to the game in the next expansion, what type of special psionic-unit would you imagine for each pure/hybrid affinity?
If many more flavorful units were added into the game for each affinity combination, I also hope each player would have to declare their affinity officially once enough levels are obtained. Doing so locks out the other pure/hybrid affinity units from being trained.
Maybe switching affinities costs diplomatic capital, and increases a lot as your affinity levels increase. Also, existing units trained of a different affinity flavor receive a big penalty, similar to the one when you don't have enough strategic resources to support them.
- - - - - - - -
Also, if psionics were added to the game in the next expansion, what type of special psionic-unit would you imagine for each pure/hybrid affinity?