If you could create a toggable options in game...

TheMarshmallowBear

Benelovent Chieftain of the Ursu Kingdom
Joined
Dec 27, 2006
Messages
8,623
Location
Inside a Ziggurat
What toggle option would you choose?

I've read a previous thread about the ability to toggle GDR's on/off (i.e they can't be built if it's off)

I would also select option between One Unit Per Tile & New City Conquering AND Old Style (Doom of Stack and City Conquered if no units are inside it)
 
I would toggle of islands smaller than 4 tiles so that the AI wouldn't build so much senseless cities.
 
A toggle to stop workers from requesting orders halfway through completing a tile improvement, this ALWAYS gets me and I end up with a bunch of half finished tile improvements.
 
A toggle to stop workers from requesting orders halfway through completing a tile improvement, this ALWAYS gets me and I end up with a bunch of half finished tile improvements.

This can be annoying, but it requests actions when there's an enemy unit or barbarian around, so it's also saved me from stupidly losing workers.
 
While not necessairly a new option, I would move Quick Combat as a graphic option? Why is it there anyway?

I would also love to toggle DLCs on and off for SP, since you can currently only do it in MP games.
 
It would be cool to add:

- An advanced start option like in BTS.
- Possibility to choose between use a ''region'' (the map is not ''round''; it represents a part of the world) or a ''planet'' (map is round).
- Information about some options (i.e. What hapens when you set the world to be 3 billion years old?)
- An era limit (i.e. Cannot enter Industrial era).
- An ''always war'' and ''always peace'' option, like in Civ4.
- ...And some more I can't rebember right now.

Actually, any new option that comes with a patch (if they ever release one) is welcome. ;)
 
It would be cool to add:

- An advanced start option like in BTS.
- Possibility to choose between use a ''region'' (the map is not ''round''; it represents a part of the world) or a ''planet'' (map is round).
- Information about some options (i.e. What hapens when you set the world to be 3 billion years old?)
- An era limit (i.e. Cannot enter Industrial era).
- An ''always war'' and ''always peace'' option, like in Civ4.
- ...And some more I can't rebember right now.

Actually, any new option that comes with a patch (if they ever release one) is welcome. ;)

I'm pretty sure a Teroidreal Wrap is also missing isn't? (i.e it's wrapped all around sides)
 
[X] Replace all advisers with quotes from Derpy, the cynic adviser. =)

I'd be down with this, whenever you're confronted with a problem it would explain how it's all Firaxis fault and you can't be blamed for following instinct or experience with older Civ's and how it's better to just quit right now as things will only get worse anyway.
Ofcourse it would need a pretty advanced rage and discussion AI so if you where stupid enough to talk back or not follow it's advice it could create an accurate experience.
 
"no trading", "no diplomacy" and "always at war" options would be nice.

Personally I find trading and diplomacy in this game extremely boring, endlessly checking to see who has money and constantly having to refresh open borders sales. And without diplomacy you can get rid of the constant popups and harassment from AIs requesting friendship or trying to drag you into wars. "Always at war" would be a nice option to add for duel games and multiplayer in general.
 
Powerful City States - CSs can make more military units, declare war if a Civ is too close to their borders or are acting hostile to their ally, and tend to keep cities they conquer instead of razing. The influence mechanics remain the same and they will not declare on their ally.

I'd be down with this, whenever you're confronted with a problem it would explain how it's all Firaxis fault and you can't be blamed for following instinct or experience with older Civ's and how it's better to just quit right now as things will only get worse anyway.

Also a disclaimer along the lines of "If you are confused why I'm ranting about [X] at this time, it is because the horrible Civ 5 AI thinks that [X] is important to your game right now."
 
Back
Top Bottom