IHT Big surprise. I take a handoff from Bede, and dont have to touch a thing. Go figure.
Not sure I agree with worker in Odin, given the slow growth in both cities, but my falling chunks of rust tell me to leave it alone.
IT Paris curragh -> curragh
2510 BC (1) Send curragh to British Isles before a southern turn. Someone must have started there, right? Also meet Chinese worker. They have BW, CB, WC, Wheel, but lack Alpha. Given the Iro warrior on my tail, try to get while the getting is good. $ shillings thrown in with our Alpha gets us Wheel. Wheel in turn gets us WC and BW with 33 gold on top from the Romans. No horsies visible as of yet. CB is still not available to us.
2470 BC (2) Rome now has IW, which of course we cant touch. Wish I had waited one turn, though I doubt I could have pried it from them anyhow. Dinghy spies a barb camp in England. Could it be uninhabited?
2350 BC IT Paris curragh -> settler. Not sure on this one, Whomp may want to change it. Might want a bit more growth first.
2310 BC (6) Figure the odds of meeting anyone up north are not good, so second dinghy will head for Africa. On second thought, looking at the minimap, we may be able to get a boat to the New World.
2270 BC IT Odin worker -> warrior
Not much to say here. Got us a couple techs. Growth is slow, since were not exactly working with the Napa valley here. Feel free to change my builds. Writing in 5. No sign of intelligence in England. No sign of horses anywhere. One curragh in the English Channel if we want to check out Ireland. The other is at Portugal, which is the most likely spot for a crossing, of course, if we want to attempt one. Our intrepid explorer is somewhere near Turkey, heading for the Middle East. Have fun.
>>>SAVE<<<
EDIT:
Whomp - UP!
Viper - On Deck