Immaculate
unerring
- Joined
- Jan 22, 2003
- Messages
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Thinking more about what Orange wrote about population, i think major houses would have about 20-30 million people (remember that many of the planets completely lost all their human population during the symbiot wars and had to be repopulated- except errovus secondus of course-which explains its high population). Leagueheim is not particular high population but its a small planet (relative to the rest) and so its population is destributed extremely densely.
But yes, lets increase the populations- 20-30 million for a major house and about 1/3 of that for a minor house sounds about right...
regarding technology: I think i like orange's ideas (lots of good ideas this guy) about nixing the Internal combustion engine. And while this is an elegant sort of 'border' that one can draw and it has interesting ramfications, there are some problems.
So... generally... houses will have both internal combustion (IC) engines and electronic engines amonst the nobility (so they drive around in cars if they want to) but generally IC and electronic engines will be rare except amongst the super rich and the politically connected. Serfs are stuck behind oxen and donkeys i am afraid. But thats partially because they honestly believe 1) that techs can endanger their souls, 2) they believe in the feudal system- (its all they know) and believe that 'artifaces' are the arena of other, greater men and women.
So you might have an enclave with diesel generators that has electric lighting and diesal-powered cars, a private airport with a propellar plane or two and all around are fields with mud huts and oxen and super poor people that have never seen a lightbulb (or maybe even a candle).
Leagueheim is supposed to be a an exception to this and many freemen there are supposed to own their own vehicles- of course- except for Darksaber's trading house, most of you only heard these tales and have never been there.
From a military point of view, the vast majority of weapons and armour will be bolt action rifles, WW1-era explosives (including artillary shells). artillery and other big guns (anti-tank, AA) will be horse-drawn. resources will be provided by rail. Wars will largely be an affair of trench warfare and attrition.
However, noble hosues and other 'connected' factions will probably have elite house guards with much better weapons and equipment including automatic ballistic weapons (automatic rifles, submachine guns), IC-powered vehicles (possibly including a handful of primative WW1-era tanks depending on relative infrastructure) and a small airforce (not jets). The vast majority of these more elite weapons and armour will have been purchased from the league and not built in house.
In addition to this, you'll have your more high-tech military 'assets' which are 99% recovered Grand Republic technology and can consist of fairly futuristic weapons and equipment.
I hope these decisions make sense to people.
But yes, lets increase the populations- 20-30 million for a major house and about 1/3 of that for a minor house sounds about right...
regarding technology: I think i like orange's ideas (lots of good ideas this guy) about nixing the Internal combustion engine. And while this is an elegant sort of 'border' that one can draw and it has interesting ramfications, there are some problems.
So... generally... houses will have both internal combustion (IC) engines and electronic engines amonst the nobility (so they drive around in cars if they want to) but generally IC and electronic engines will be rare except amongst the super rich and the politically connected. Serfs are stuck behind oxen and donkeys i am afraid. But thats partially because they honestly believe 1) that techs can endanger their souls, 2) they believe in the feudal system- (its all they know) and believe that 'artifaces' are the arena of other, greater men and women.
So you might have an enclave with diesel generators that has electric lighting and diesal-powered cars, a private airport with a propellar plane or two and all around are fields with mud huts and oxen and super poor people that have never seen a lightbulb (or maybe even a candle).
Leagueheim is supposed to be a an exception to this and many freemen there are supposed to own their own vehicles- of course- except for Darksaber's trading house, most of you only heard these tales and have never been there.
From a military point of view, the vast majority of weapons and armour will be bolt action rifles, WW1-era explosives (including artillary shells). artillery and other big guns (anti-tank, AA) will be horse-drawn. resources will be provided by rail. Wars will largely be an affair of trench warfare and attrition.
However, noble hosues and other 'connected' factions will probably have elite house guards with much better weapons and equipment including automatic ballistic weapons (automatic rifles, submachine guns), IC-powered vehicles (possibly including a handful of primative WW1-era tanks depending on relative infrastructure) and a small airforce (not jets). The vast majority of these more elite weapons and armour will have been purchased from the league and not built in house.
In addition to this, you'll have your more high-tech military 'assets' which are 99% recovered Grand Republic technology and can consist of fairly futuristic weapons and equipment.
I hope these decisions make sense to people.