PurplePacifier
Chieftain
- Joined
- Apr 14, 2003
- Messages
- 39
Immigration is a great factor in a civilization's growth in population and economy. This concept I think should finally be introduced.
How immigration could work is if ever a city loses citizens due to overpopulation or forced labor, those citizens could move in to the nearest city that has room for them.
Immigration could be something that could be turned on or off like a Mobilized Economy. If it's turned on, then a neighboring civ's city that loses a citizen can move into one of your cities if it is the closest city that has room, and vice versa. If immigration is turned off, then no foreign citizens can move in nor can yours move out. If there are no cities that have room for fleeing citizens, then those citizens could be absorbed into an open immigration country as refugees, or those citizens could just simply disappear like how the game already deals with them.
There could be other criteria for why a fleeing citizen could move into another city, whether if that city is from the same nation or not. The culture of the city could be a factor; the age (or prestige and high culture points) of a university in a city; the happiness; etc. But I don't expect that much of a change from an expansion.
How immigration could work is if ever a city loses citizens due to overpopulation or forced labor, those citizens could move in to the nearest city that has room for them.
Immigration could be something that could be turned on or off like a Mobilized Economy. If it's turned on, then a neighboring civ's city that loses a citizen can move into one of your cities if it is the closest city that has room, and vice versa. If immigration is turned off, then no foreign citizens can move in nor can yours move out. If there are no cities that have room for fleeing citizens, then those citizens could be absorbed into an open immigration country as refugees, or those citizens could just simply disappear like how the game already deals with them.
There could be other criteria for why a fleeing citizen could move into another city, whether if that city is from the same nation or not. The culture of the city could be a factor; the age (or prestige and high culture points) of a university in a city; the happiness; etc. But I don't expect that much of a change from an expansion.