carl corey
Deity
@Soirana:
Yeah, I know. By the time I realized no other city would be able to afford building the GLH in time it was too late. Anyway, as I said, I'll turn Horse city into a Chariot producing city with overflow going into the GLH. And yes, the last forest will be chopped as late as possible.
I'd rather have BW early in case there's copper anywhere, and for whipping/chopping. The capital has no great tiles, so whipping/chopping will probably give the fastest production for a while. And building workers/settlers meant I didn't grow to work mines anyway.
Not sure how to compare GLH techs vs BW. Can't wait to see further saves to compare the approaches.![Smile :) :)](https://civfanatics-data.community.forum/assets/smilies/smile.gif)
Yeah, I had several dotmaps with different locations, and in the end I settled for these positions. Something to do with getting some hills/grasslands in the city cross, don't remember exactly. I'll have to compare my solution to what you're saying next time I'm in the game.
Aha, good tip, had no idea about it!![good job :goodjob: :goodjob:](/images/smilies/goodwork.gif)
Yeah, I hadn't planned for the Pyramids, just expand and build GLH. I'll have my workers build some mines, they should do enough to compensate for the lack of forests. I'm torn between getting two more settlers out, and starting on the Pyramids right away. I don't really mind not getting the Pyramids if I get a good amount of cash in return, it will allow more horizontal expansion.
Spoiler :
Really bad.
Yeah, I know. By the time I realized no other city would be able to afford building the GLH in time it was too late. Anyway, as I said, I'll turn Horse city into a Chariot producing city with overflow going into the GLH. And yes, the last forest will be chopped as late as possible.
I also wonder why you need BW so early? you are not pressed on land, no close opponents enough hills in capitol... Teching GLH techs allows to start it earlier while BW does not change much.
I'd rather have BW early in case there's copper anywhere, and for whipping/chopping. The capital has no great tiles, so whipping/chopping will probably give the fastest production for a while. And building workers/settlers meant I didn't grow to work mines anyway.
Not sure how to compare GLH techs vs BW. Can't wait to see further saves to compare the approaches.
![Smile :) :)](https://civfanatics-data.community.forum/assets/smilies/smile.gif)
Although i miss point why your third city is where it is. 1NW looks better.
[...]
SE city -- why not 1NE1N? of course that interferes with how you placed third city so i am probably just overlaying my mental dotmap.
Yeah, I had several dotmaps with different locations, and in the end I settled for these positions. Something to do with getting some hills/grasslands in the city cross, don't remember exactly. I'll have to compare my solution to what you're saying next time I'm in the game.
There was good tip from sleepless [somewhere in spoilers] about ocean tiles having slightly lighter side on that side which borders coast tile. I checked in few other maps it predicts extra terrains very well. And is damn important on this game.
Aha, good tip, had no idea about it!
![good job :goodjob: :goodjob:](/images/smilies/goodwork.gif)
Cause you chopped out Paris for some obscure reason?
Yeah, I hadn't planned for the Pyramids, just expand and build GLH. I'll have my workers build some mines, they should do enough to compensate for the lack of forests. I'm torn between getting two more settlers out, and starting on the Pyramids right away. I don't really mind not getting the Pyramids if I get a good amount of cash in return, it will allow more horizontal expansion.