Round 2, up to 1290 AD
A few questions for the experts in this
Spoiler :Didnt get one of my cities that I wanted, but expanded out to 8 and later took a barb city, which I needed to do more for the heroic epic capability than the city itself.
Had to do a little religion hopping to keep Korea at pleased, I have pretty much completely ignored my army at this point because with a pleased leader who cant DoW on one side and Sitting Bull on the other I am pretty safe for now, although once astronomy gets out (Gandhi has it but dont think anyone else is remotely close) I definitely have to worry about an amphibious assault I am assuming.
I did recently lose out on a whipped Notre Dame (could have used the happiness). I have UoS. Built SC so Gandhi doesnt get any plans of cultural victory.
I want to have some fun and unleash a Panzer assault just for the hell of it.
I dont have Liberalism yet, but thats because the tech situation looks like.
Spoiler :![]()
I have it at one turn, and I dont see the need to get it just yet, might as well save it for the most expensive tech.
Some questions:
1. What is the best plan of action for Lib? No sense getting Mil Tradition if Im not planning an attack, right?
2. Going to head to Rifling to start building a deterrent which I can later upgrade to support the Panzerpocalypse. Sound plan?
3. I am assuming I really should make Essen my capital?
Spoiler :![]()
4. Just how safe am I? Will someone bribe Sitting Bull to attack me?
5. Since Im still running Representation, does it make sense to pick up Democracy for the free +6 science in each city (as well as being able to switch to Emanc to sabotage a potential attackers happiness if it comes to that)?
What mod are you using to get the female great people? That's really cool.
, i started in 1350, ran over wang fast, he capped, then sitting bull peace vassaled, so i gave him a few techs so he wouldnt get trampled and then a few turns later ceased fire with sury. a long time later char caps because every vote is about stopping me from warring, and all my citizens are already unhappy so i listened once... just monty, ghandi and sury to go, but its insane how fast they tech once they hit the lib/constitution age, im teching along at like 4xx beakers a turn with almost all tiles/production dedicated to units, and theyre tearing me up now, i think by the time i actually declare on either of them they'll have infantry and they already have railroad which puts them ahead of me, which means my army of cavs/cannons will be useless against monty sized stacks. Gonna be an annoying endgame of me using 20 cities to pump out infantry and artillery once i cap ghandi.


Just throwing this out there - when was the last real coastal start? IU 85 back in October? Technically 92 was coastal but there wasn't even 1 seafood in the BFC and like this one, had lots of plush riverside. Just seems like there is a small bias towards cottage starts and a bigger one against coastal starts which may lead to formulaic play. But if this is what people want then I will stfu and return to my corner.
) needs to be balanced by a little bad luck. 

Dry rice was so weak tile that I didn't even bother with Agriculture, but chose BW instead. While chopping the forests, I teched towards Pottery and started some cottages on floodplains. Also managed to build the Oracle and picked Metal Casting as the free tech. Didn't find any happiness resources nearby which motivated me to tech Monarchy for Hereditary Rule civic. Only then I started teching towards Currency. The early barbs were a pain, but with the help of a bunch of Axemen I managed to hold them off and peacefully expand to 16 cities by 13th century AD.

Did you manage to win Lib this game?@ rfcfanatic
Congrats on another win!Did you manage to win Lib this game?
But I guess it had something to do with the non-existent GP farm. As you can maybe even see from my 1939 AD screenshot, National Epic is still in the build list
I hope that I can correct the mistake in the Tokugawa NC game. I'll only hope that early barb pressure or a warmonger AI neigbour will not scramble my plans.Spoiler :Some questions:
1. What is the best plan of action for Lib? No sense getting Mil Tradition if Im not planning an attack, right?
2. Going to head to Rifling to start building a deterrent which I can later upgrade to support the Panzerpocalypse. Sound plan?
3. I am assuming I really should make Essen my capital?
Spoiler :![]()
4. Just how safe am I? Will someone bribe Sitting Bull to attack me?
5. Since Im still running Representation, does it make sense to pick up Democracy for the free +6 science in each city (as well as being able to switch to Emanc to sabotage a potential attackers happiness if it comes to that)?
Spoiler :1- If you want to war with Panzers (for the challenge of teching up that far), then, indeed, Liberalism -> Mil Trad is useless.
Lib -> Steam Power would be prettty cool since it would unlock (many) Levees and doesn't require an absurd amount of techs. To get there faster, maybe you can get some use of Great Scientists bulbing into Printing Press and/or Chemistry.
A Great Merchant trade mission would be a nice alternative to fund your research.
Since Industrialism requires Electricity, another option for the Lib target would be to research Scientific Method asap and Lib one of the big 3: Communism, Physics, Biology.
My advice would be to keep Electricity as a late bottleneck tech rather than making it an early target. Extra happiness from a couple wonders aren't worth delaying the production buildings: levees, Factories (those would help building said wonders).
2- See 4- If you're safe, then Rifling is superfluous.
Also, considering your comfortable tech lead... do you need an extra tech to defend?
3- Essen looks good. But Berlin should be pretty nice as well, right?
Berlin is more central, which has slight benefits in maintenance costs.
Unless you use Berlin as a farmed GP farm, I doubt you'd gain much by moving your palace.
4- You're safe to the South. Did you check who Korea has Open borders with? Can other AIs cross Korean territory?
Sitting Bull, to the West, is annoyed but he very rarely declares war. Typical agressive action on his part is poisoning water. He most likely has close borders with Monty... right?
My guess is you're very safe.
Note that AIs won't plan a naval invasion if they're on the same landmass as their target (i.e. they won't make use of the inland sea).
5- Statue of Liberty... Nope, I don't think it's worth it. Democracy is a very expensive tech and a dead end. Better head for Levees asap.
Had you not built the Pyramids, then Constitution could be cool and useful. Mass Jails results in espionnage overkill, which can come handy when one wars without siege (use spies instead to revolt cities and cancel city defences). Constitution is also an important tech to enter the Modern Era (pre-requisite to Corporations, which is a pre-req to Assembly Line).
Emancipation... no, that idea is wrong. Better use a civic from which you can benefit rather than a civic which will hamper your opponents. That's especially true when you're stronger than your rivals.
Hope that helps. Maybe you played ahead already?
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