BornInCantaloup
Agent of Chaos
Just hate when you get an aggressive crap leader, lots of land and food but 0 commerce.
So hard to get anywhere as maintenance goes through the roof in no time![]()
The Great Lighthouse solution. Viable?
Just hate when you get an aggressive crap leader, lots of land and food but 0 commerce.
So hard to get anywhere as maintenance goes through the roof in no time![]()
Just hate when you get an aggressive crap leader, lots of land and food but 0 commerce.
So hard to get anywhere as maintenance goes through the roof in no time![]()
1240 BC.. odd game so far, but i think I'm in good shape.
Spoiler :When i saw the start i thought i would try to Oracle HBR since there wasn't any commerce in the capitol. SIP didn't really allow for that because there's no time to tech BW before Oracle techs. My plan was to settle somewhere i could mine unforested hills so that i could just go AH > Mining > Myst > Med > PH. There were 3 such hills to the north and cows + pigs was still quite a bit of food even without the corn, so i moved 2N.
Upon settling i realized there were two Ivory in the BFC and i could get 10 hpt at size 4 just working cows, pigs, and ivory, so i temporarily skipped mining too and just went AH > Oracle techs. I built a settler at size 4 that went 1S of the horses. Not a great spot by any means but hey, it's horses! I started to back fill techs with Mining and Archery, and was working on Ag when i finished the Oracle in 1880 BC.
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I immediately got out a 3T Keshik just in time to pick off some invading barbs (which got really bad). When i had 3 Keshiks and a medic Chariot i went north to try to pick off 1 of 4 barb cities that had already cropped up around me. This one was in a pretty decent looking commerce spot and on the way to Rags, so i thought i would take it and drop some cottages, but i found a little stack of Viking there instead. They threw themselves at the barb city and got wiped out, losing 4-5 units in the process. However, on the next turn he was able to capture (and raze, heh) the city with one surviving chariot.
I would've liked to let the city grow and capture it, or maybe just raze it myself for the gold, but Ragnar losing all of those units and still just having 3 cities presented me with an opportunity. I figured he really couldn't have much left near his capitol so i declared on him a couple of turns later with 4 Keshiks and a Chariot and found his cap defended by 2 archers, 1 healthy chariot, and 2 badly wounded chariots. I captured it in 2 turns with no losses.
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Commerce and tech are still issues, but i have some SH fail gold and some capture gold now to get me to writing. Zara is also 3T from Alpha right now so i should be able to grab that for HBR after putting some turns into it. I'll cottage the crap out of Ragnar's capitol soon enough, and hopefully get things heading in the right direction.
Meanwhile, I'm surrounded by barb cities which could pose a problem if some of the other AI start marching into my land and capturing them right on top of me.
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"Before we start, here's the bit where I get to pretend that I'm Klonoklown pretending to be TMIT:"
Yeah with phants near, I would also much rather elepult on someone, than do the very fragile Keshik rush, that has such a small window of opportunity. Elepult, however, can be enough to win the entire map with the right precondition and careful execution.
Also, Xunin, i would consider settling the phant site on the PHs... I prefer building/chopping a monument over not having an extra hammer forever. Also, it has one more green river tile...
Basically I wanted to share the pig tile and not having to put turns into mysticism and monuments (which is why I didn't settle the second city on the desert, better short term, specifically, for keshik rushing).