Well, time goes fast with small empire.
Teched to Aesthetics, traded a bit, made quarry on marble.... (at some point built marble wonders - great library and parthenon, later in the double gold city)
700BC managed to reopen borders with Surry.
500BC managed to get maths from Jao for literature and monoteism. At this point decided to go for music...I think it was mistake overall, since on immortal trading for stuff like currency or col takes forever
200BC Surry DoW.
How on Earth Surry can have cap at size two?
Well, that was rather stupid war all Surry did was that one archer and one spear towards prague... I've seen such nonsense in past then AI declares just to capture worker (I did send one worker through Surry's land), but at this time he did not even captured worker...
For unkown reasons I also kept trade routes and resource trades.... Well, I do not have lots of experience being defender in war...
175BC -- axes (I whipped few) got promoted to shock... events...
150BC... I popped another great artist due to national epic (~5% odds i guess), sigh
75BC traded for ivory... Gilga cancelled the deal just few turns after i managed to trade for construction. Well, Gilga is lonely Confu guy so maybe he does not like me enough to trade strategic... Pitty I could tried elepulting Surry.
At some point i swapped copper for horses with Jao.
25AD gave Surry priesthood to sign peace deal...
75AD -- spies poisoned Prague water (they also destroyed gold mine and silk plantation, screw you Surry)
225AD -- screenshot tells plantation was random events, not spies,
275AD - out of stupid AI's only gilga has meditation, had to tech it mysaelf, in order to bulb philo for pacifism in gold age.
425AD - I hit marriage diplo event with Surry. Well, I am sad there is no option to show other side worse than token gift.
Chain irrigating Prague area, well, units have to come from somewhere.
still 425AD............HC peace vassals under Jao..............
So, I still have 5 cities (proving point of winning without rush), while jao+HC has like 17...
Maybe if I wipe Surry, Gilga and other continent that would be enough... at this point I wish I had Surry's land
500Ad -- Hindu apostolic palace (should wip some temples)
Tech situation at the end (2x bulbed education, bulbed lib, after trade up machinery and stuff)... being small still means I will need some time to get through gunpowder and either Nationalism or MT.
520AD- lib is 4 turns, i've got a spare Great artist (Jao is at friendly and finishing DR, not sure if he will trade between vasal and building wonders) and GS. If i could remove DR in theory GA can bulb Nationalism. Next great person is in ~12-13 turns. GS... should have made academy back in BC age I guess.
Surry is backwards, but after him I've got Jao+HC.... I can try regoniate ivory (in 5 turns), but i think I would need another golden age caste to get merchant out (I failed to get one at ~70% odds during first GA).