Airier23
Chieftain
- Joined
- Feb 19, 2019
- Messages
- 7
I made a CUSTOM CIV beloved by me, and I gave it the traits for building improvement of others.
<CivilizationTraits>
<Row CivilizationType="CIVILIZATION_CUSTOM" TraitType="TRAIT_CIVILIZATION_IMPROVEMENT_PAIRIDAEZA"/>
<Row CivilizationType="CIVILIZATION_CUSTOM" TraitType="TRAIT_CIVILIZATION_IMPROVEMENT_GOLF_COURSE"/>
<Row CivilizationType="CIVILIZATION_CUSTOM" TraitType="TRAIT_CIVILIZATION_IMPROVEMENT_POLDER"/>
</CivilizationTraits>
The problem is that when I play this new Custom Civ, the visual texture on the tile is shown like a RED EXCLAMATION mark.
1) In the Strategic view, all the icons are printed perfectly normal. (generates proper food/production et cetera too)
2) If I play the Vanlia or RF's civ in GS ruleset, the textures of the improvements show well!
(I've found even in GS rulset, the other civs(ex. if I put the polder script on America in the GS) cannot bring artdefs of polder.
I thought this problem is caused the Custom Civ cannot refer to the textures of RF's improvement. or...it's shown when the texture files are missing or have a conflict with another.
I've tried lots of methods which I think those matter.
a) Put a code which adds the traits for improvements directly on the Vanilla codes. --> doesn't fix
b) Brought texture files in SHARED_DATA from Exansion1 and other DLC to the Custom Civ's Platfomrs>Windows>BLPs>SHARED_DATA --> doesn't fix
How to fix this? Please Help me. to find out how to use the old (DLCs, Expansion1) improvements to the NEW CUSTOM CIVS. This problems show on only 5 improvements for now; PAIRIDAEZA, POLDER, GOLF COURSE, KAMPONG, MEKEWAP
<CivilizationTraits>
<Row CivilizationType="CIVILIZATION_CUSTOM" TraitType="TRAIT_CIVILIZATION_IMPROVEMENT_PAIRIDAEZA"/>
<Row CivilizationType="CIVILIZATION_CUSTOM" TraitType="TRAIT_CIVILIZATION_IMPROVEMENT_GOLF_COURSE"/>
<Row CivilizationType="CIVILIZATION_CUSTOM" TraitType="TRAIT_CIVILIZATION_IMPROVEMENT_POLDER"/>
</CivilizationTraits>
The problem is that when I play this new Custom Civ, the visual texture on the tile is shown like a RED EXCLAMATION mark.

1) In the Strategic view, all the icons are printed perfectly normal. (generates proper food/production et cetera too)
2) If I play the Vanlia or RF's civ in GS ruleset, the textures of the improvements show well!
(I've found even in GS rulset, the other civs(ex. if I put the polder script on America in the GS) cannot bring artdefs of polder.
I thought this problem is caused the Custom Civ cannot refer to the textures of RF's improvement. or...it's shown when the texture files are missing or have a conflict with another.
I've tried lots of methods which I think those matter.
a) Put a code which adds the traits for improvements directly on the Vanilla codes. --> doesn't fix
b) Brought texture files in SHARED_DATA from Exansion1 and other DLC to the Custom Civ's Platfomrs>Windows>BLPs>SHARED_DATA --> doesn't fix
How to fix this? Please Help me. to find out how to use the old (DLCs, Expansion1) improvements to the NEW CUSTOM CIVS. This problems show on only 5 improvements for now; PAIRIDAEZA, POLDER, GOLF COURSE, KAMPONG, MEKEWAP
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