Is there any a possibility of putting a per-civ limit on units? In late stages of games, on large maps, turns are taking a very long time to process ( on a very fast computer). This plus the sheer number of units that AI civs are carrying each turn (and to which the player is forced to respond with an over-large army of his own), seems to bog down play greatly. I really don't want to tab out and read the news for a couple minutes every time i press "end turn" button.