As a first order, I decided to take out Sulieman's last city.
I knew that if I left it for later, that Hannibal or Tokugawa would make him a vassal of thiers and share techs. Before I'd have a chance to finish Suleiman, I bet I'd be facing longbows/maceman vs my quechas, I figured its best to take full advantage of my current upper hand.
The maintence is sure going to kill me having these distant cities, but as I learned from Unconquered Sun's amazing thread, in Deity, you need to expand outwards as far as possible otherwise the AI will claim all the land and have 15 cities settled all over place massing units before you can blink. (if u looked at Rulers spoiler before he removed it, that should tell you enough).
So in the meantime I managed to finish the Great Lighthouse in Cuzco:
.
Then I chopped off some forest in Instabul to hurry the Oracle. Metal casting is an amazingly good tech for me since I'm industrious and can built 1/2 price forges. Furthermore on epic speed, unlike Immortal, where metal casting is only 1095

, or on emperor where it's a paltry 1053

, I'm saving a whopping 1140

by getting it for free. I know there's many CoL pundits out there saying CoL is the best early tech, but since metal casting is the most
expensive early tech, grabbing it instead of other techs saves me the maximum research, and also giving me the most leverage on tech trades. ( I can easily trade MC for CoL if I want, but you could never trade CoL for MC)
1375:
About to finish Temple of Artemis in Cuzco. Here's an overall look at the terrain.
Temple of Artemis + Great Lighthouse is the very best possible combo for an early commerce city. Once I have castles/Free market/Beaucracy/Oxford, I often find I can pull over 500

/turn just from my capital. Unlike

from specialists, Beaucracy adds a multiplier with GLH/ToA since both those wonders increase my base commerce rather then giving me pure

, so I gain that extra 50% once I have Civil Service.
Right after ToA, copying my rival civs, I built a work boat to go exploring for other civs in order to tech trade with them. More importantly however, this also
prevents them from tech trading too much behind my back, since armed with metal casting- Ill be making sure if there's tech exanges I'm a key player, otherwise I'll have no hope of keeping pace.
I would have liked to hook up that stone looming on what appears to be an island near my capital, but first things first. I had too much other business to attend to, and although I'm a wonder whore/addict and take great pride in completing them almost non-stop, I have to step that line and tell myself
you can never get em all, if this was Immortal difficulty I would make a shot at the pyramids, but its almost 1000BC, and I'll be very surprised if they aren't built by then. You can also notice that I have a source of Gems/Gold/Silver all nearby, my forges will give me +3

, so early represenation would wouldn't raise my happiness cap much, but I will most certainly miss that extra science from settled specialists. If my stone was hooked up, I'd made a shot at them - I love the pyramids and hate letting them go to someone else, but currently, logic tells me the opportunity cost is too high.
Here's another quick look at the terrain.
and WFYABTA screen:
I have to end it here for now, I'm very busy with things.
I don't want to rush this game and mindlessly press enter, I think I have a decent shot at winning, but I'm fairly new to Deity and would GREATLY appreciate any tips/comments/advice before I continue onwards. Feel free to look at my save.