India Total Peaceful Photojournal

Since it's on-topic, what are your rules to decide where to place your GP Improvements? I usually place them on Horses since Pastures are really weak improvements until much later on in the game (Fertilizer is the first tech that improves them I think) - Compared to Mines on Iron which get improved by the Forge then Steel early in the game. So I connect my horses with GP improvements - Any of them except Towns which must be on my trade routes, of course, and with Academies in my capital preferably (due to School of Philosophy, that always goes in my capital since the Palace gives science).
When I've ran out of horses I place them on Tundra tiles or isolated Grassland/Plains that wouldnt have made good farms.
I'm a bit new to Tourism but in my most recent game I've been placing my holy sites on a very nice coastal city, not my capital, where I'm planning to build trade route-related buildings + culture and send tons of cargo ships to a France across the sea that's fairly weak in culture.
I almost always plant all of my GP in capital (or sometimes in holy city, if it is not my capital, but thats rare). The idea is that you capital is most likely your strongest city and thus you all buildings that give you bonus in % should go there (like School of Philosophy, etc). That means that you want to maximize both % and base yields there, thus all great people go in capital. This is ESPECIALLY important when playing Tourism, cause % bonus from Tourism is higher than for all other yields.
As for what tiles to plant on - you want to plant them on resources, because you have a limited amount of tiles to work - you also want Specialists, etc. In the end my capital always works ~3-5 best farms or Fish, 7-8 GP tiles and the rest citizen are Specialists. I usually plant them on resources with weakest improvements first and slowly replace all resources with GP-tiles, so yes, Horses/Stone/Sheep/Cows go first. Of course you want Towns on roads, but i usually use them on WLTKD.
 
Horses/Stone/Sheep/Cows go first.
Pastures are actually a very strong improvement once the Agribusiness is built. Its a long term move, but you can consider leaving pastures as pastures and instead planting on something else.
 
I generally like GPTIs on isolated grassland near my cap. Food is a concern when you are working a lot of specialists. Towns and Manufactories can go to other towns that need the tiles to work. I usually have at least one secondary city focusing on hammers for units, especially when I need a navy.
 
Placement of GPTI is very situational. Placing it on luxuries (especially marble) and startegic resources like horse and stone gives you thebenefit of connecting them early helping on wonder progress or rushing horsemen.

For tradition play .. it is almost always on luxuries and resources. For Gandhi there is so much pop that it is not worth wasting them.


Edit: Another startegy I use with authority and progress is to place it in overlapping area of capital and first city. Especially if i go split strategy of all military from 1st city and wonder spamming in capital and assign citizens as required.
 
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Pastures are actually a very strong improvement once the Agribusiness is built. Its a long term move, but you can consider leaving pastures as pastures and instead planting on something else.

Not strong enough imo to warrant such a long term strategy. I mean how much is another +3 food really worth at that point in the game?
 
Edit: I also just noticed... No heroic epic?! I know you're playing peaceful, but this building looks so good to me. The production per citizen (I think it also gives 1 culture 1 happiness), and I'll be needing troops to defend anyway!
But I respect your choice, you're playing miles above me!
Sure Im gonna build it, but my capital is too busy building other things now, I will get it later.
 
Not strong enough imo to warrant such a long term strategy. I mean how much is another +3 food really worth at that point in the game?
How much is optimizing great person tile placement worth in general? Honestly not that much, but if you really want to get the best plants, you try to keep pastures as pastures. Stone, isolated wheat, isolated grassland tiles or certain luxuries are the best locations in my opinion.
 
've been placing my holy sites on a very nice coastal city, not my capital, where I'm planning to build trade route-related buildings + culture and send tons of cargo ships to a France across the sea that's fairly weak in culture

Does tourism from trade work like this? I thought that buildings like caravansary/ customs house/ harbor/bazaar gave tourism based on total empire culture and tourism, not based on the specific city
 
Does tourism from trade work like this? I thought that buildings like caravansary/ customs house/ harbor/bazaar gave tourism based on total empire culture and tourism, not based on the specific city
You are right. He is wrong
 
If I'm doing it 150 turns before agribusiness, I'd say quite a bit more than the late game game pasture bonus.
Please make a list of the benefits you have of planting it on top of a horse instead of something else (like say a stone).

The stone is usually the better play.
 
Hello guys, here's the next part.
From the last part, Im trying to get 2 very important wonders in Renaissance which are Porcelain Tower and Sistine Chapel. I have 2 Great Engineers ready, one for Porcelain and one for Sistine. I also make 2 more Academies, so I have total 3 academies now. I think its gonna be it. Addition Scientist gonna be poped for science, because I need to be ahead to grab Wonders.
As for building, my Cities prioritise building buildings with Scientist specialist slot > buildings give production > defensive buildings in border and coastal cities > buildings give food > buildings reduce needs. I dont make queue more than 2 buildings at a time, mostly I build one building, then decide what to build next everytime the building is done, I tried to get banks ASAP in all Cities so I can invest frequently to get those extra Science.
Now, lets continue:
Spoiler Heritage :
I unlock Heritage on turn 266. I almost have University in all cities already so Its nice for tourism and extra Golden Age. I plan to get a Scientist from National Treasure to speed up research in order to get Sistine. But It still some time till I get Porcelain, so no point in getting that Scientist now. If I remember correctly, in VPP, the amount of science I get from Great Scientist is depend on my Science output at the time the GS was born, not the turn the GS is used. Porcelain will boost my science output a bit so it would be much better if I get the Scientist then, not now.
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Spoiler Iroquois is in trouble :
I guess Iroquois cannot hold for long being attacked in both sides by China and Morocco. Oh and I totally didnt notice that Venice has been taken by Iroquois :crazyeye:. I guess I dont care at all about Venice :lol:. I just hope Morocco will take those Iroquois cities now, it would be much worse if China is the one who take those cities.
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Spoiler Golden Age :
The Golden Age Point from Iconography is very useful. I generate a lot of Golden Age Points from working those specialist. I will try to have permanent Golden Age after I unlock my Ideaology.
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Spoiler A war without fighting :
Korea didnt send any unit to me to kill. I guess hes bribed to declare war on me then? I dont care much about him.
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Spoiler A little off timing :
I unlocked National Treasure on turn 280, there is one more turn for Porcelain.. But delay the Scientist now would be too late given China already has the tech for Sistine (she's the only one ahead of me in tech, and I checked tech cost). And giving China Sistine is definitely the worst case scenario. I dont want that. I get my Scientist now!
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Spoiler Things go as planned :
I picked Scientist, and with one more Scientist from Porcelain in the next turn, I will have Acoustic right away and I can rush Sistine right after that. China just get the tech this turn, so I think I have a fair chance of getting the wonder. Oh and I have one more Prophet, I made a holy site on the Citrus.
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Spoiler Aiming for another wonder :
My capital is on a hill, next to a river, so I can build the Slate Mill. I decide to advance era with Steam Power so I can get it immediately. Its gonna boost production in my Capital, very nice wonder to have.
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Spoiler Got it :
Got Sistine on turn 285! Not only its a very nice wonder to have, I also deny China of getting it. Giving China Sistine is very bad since she has crazy Culture output.
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Spoiler Great Writer :
A Great Writer was born on the same turn Sistine is done. I pop him for culture now. China is still 3 policies ahead of me, and she has 2 policies in Rationalism already. I dont want to be behind.
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Spoiler What? :
Hes annoying me. What would he gain from warring with me? Notthing! He will just send his troops to death. Well, If you want war, so be it.
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I have 2 more Scientist - 1 from Porcelain, 1 from Policy, total number of Scientist: 5.
That's it for this part. Thank you guys for reading :D
 
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The stone is usually the better play.
Stone is better play for sure, but when you have lets say Iron, Plantations and Horses/Sheep - where to plant? I don't want to loose Mine on Iron cause its 8 production tile, I don't want to loose Plantation because it is culture. Plant on no-resource tile (not saying it is wrong, just thinking)?
 
As India, you realy do thing differently. I find myself working farms most of the time. I regret making those Academies on grassland tile now. Should make them on resources so I have some extra yield. Im high on alcohol again so sorry for any gramma mistake.
 
Mines are the last things I plant on, but those go eventually. I plant on Plantations/bare hills frequently. As India, I frequently chop all my forest/jungle and plant Farms there. The only things I plant on Grassland are Towns and sometimes Manufactories (I like to plant Manufactories such that I can share them).

Is one Engineer enough to rush Sistine? I wonder if infact grabbing a second Engineer could actually have saved more time rather than a Second Scientist.

Edit: Never mind, I can see that you built Sistine about 5 turns after which is crazy fast.

Did you get Chicken Pizza?
 
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Mines are the last things I plant on, but those go eventually. I plant on Plantations/bare hills frequently. As India, I frequently chop all my forest/jungle and plant Farms there. The only things I plant on Grassland are Towns and sometimes Manufactories (I like to plant Manufactories such that I can share them).

Is one Engineer enough to rush Sistine? I wonder if infact grabbing a second Engineer could actually have saved more time rather than a Second Scientist.

Edit: Never mind, I can see that you built Sistine about 5 turns after which is crazy fast.

Did you get Chicken Pizza?
I had 2 engineers ready to rush booth wonders so extra engineer is not needed, what I need is the tech. China got Pizza though :), but its not a very important wonder.
 
Hello, here I am with another part of the Journal.
From the last part, Im able to get both very important wonders: Porcelain Tower and Sistine Chapel. Porcelain is very important and must get, Sistine is very nice, but I can live without it, I get it mainly to deny China from getting it, which is very bad. And if I remember it right, poping 2 scientists put me in equal techs count as China, and I will get the lead soon.
Spoiler Finished Artistry :
I finished Artistry on turn 288. If I pick any other Social Policies Tree, it would be much later to finish it and delay Rationalism quite a bit. And it would mean slowing down my progress considerably. Picking Artistry was a right choice Im sure of that.
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Spoiler Goodjob Morocco :
Morocco has taken 3 of Iroquois cities, very goodjob. It would be much worse if China takes those cities.
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Spoiler First world congress session :
Kame wants to ban my lux, I vote Nay obviously. Luckily its not passed. I have a proposal next, I propose Natural Heritage Site since it pleases everyone, and it would not have much impact if it pass or not.
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Spoiler China still has the lead :
But not for long, Im sure.
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Spoiler Holy crap :
Look at this amount of barbs :crazyeye:. Its nice. I will gain a lot of influence with Kongo.
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Spoiler Steam Power :
Steam power is done, and one turn Slate Mill :). I also have extra culture for next policy too. So Rationalism unlocked. Rationalism is a must if I aim for a Science victory, it gives lots of science, and the extra growth works well with India too. China also goes Rationalism.
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Spoiler 6th Scientist :
6th Scientist was born in my capital. I dont think I need more Academy, so I pop him for science. The Writer in the next turn will be poped for Culture as well.
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Spoiler Next plan :
After thinking for a while, I decided to aim for Electricity to advance Era ASAP. I will get Empire State Building too. I tech toward Fertilizer. Archaeology will be unlocked by my next policy - Enlightenment, and I will get Louvre. I will get Enlightenment -> Free Thought to get more science from poping Great Scientist ASAP, I have several Great Scientists about to be born. At first, I was tempted to go for Dynamite and grab Effein. Im pretty sure I can get this wonder. But I think advance Era now is better. Elephant is strong enough to defend in Industrial and early Modern, so I dont need more advance units.
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Uploaded 10 pictures already, I will continues in next post.
 
Spoiler 2nd World Congress Session :
Morocco has lots of Votes. He goes Statecraft - Industry. I want to give my votes to China to consolidate our relationship, but she cant be host anyway even with my Vote. Morocco doesnt share border with me, so I dont care much about him. I vote for myself.
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I was surprised. China, Greek, Celt vote for me. So Im the host now. Very nice.
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Spoiler An Alliance :
Morocco was having over 200 influence more than me with Kongo. I got crazy amount of influence by a single quest.
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Spoiler Peace :
He didnt do much to me. My elephant take good care of his units.
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Spoiler Enlightenment :
Enlightenment unlocked on turn 313. I believe Im only one policy behind China now. I pick Archaeology and start building the Louvre. I have an Engineer in the next 3 turns. Right on time.
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Spoiler Next stop :
Next is Electricity.
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Spoiler Nice quest :
Ive been saving this quest for some time now. I can get a Circus in 2 turns. Its gonna speed up Louvre so I dont need to invest in it. It saves me a bit of money.
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Spoiler Strategic Roads :
I build some extra roads here since my workers are almost done with most improvements. It will be a big help to move my units around fast for defend.
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Spoiler Got Louvre :
Got it. Its a very useful wonder. 2 archaeologists, free Museum, 1 artist. Theming bonus is very nice too. I almost have my next golden age so I make great work with my Artist. Archeaologists are sent to sites in my land to make land mark first. Im starting to make Archealogists in my Capital.
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That's it for today. I will upload more tomorrow.
Total number of Scientists: 6
 
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