Binky I'd like to know does this mod mean that every civilization will have different religion???? I am asking this because every civilization can have monuments and piety points which can be used for creating religion, so am I right in this point?
Is it ok if I steal this system for my own purposes some time after you publish?![]()
And if so, how modular will it be when having different policy trees and pages?![]()
Binky I'd like to know does this mod mean that every civilization will have different religion???? I am asking this because every civilization can have monuments and piety points which can be used for creating religion, so am I right in this point?
Of course.T'is what modding is all about. We'd probably appreciate a while of it being exclusively DUCKS though first obviously.
Totally. No techs / doctrine / policy trees are referenced in the Lua, it's all in XML. Even the definition of the Polytheism / Monotheism change over is XML driven, meaning a mod could have three trees if they wished (with the 'special event' nodes like switching to Mono having an equivalent boolean like the 'Repeat' tag for Tech, as will the Enlightenment tech to say it's proportionate cost to piety.