SupremacyKing2
Deity
Started my first game this morning before work. Standard speed and standard size continents map, Prince Level. Playing as Rome. I got 2 cities up and Pericles declared a formal war on me. I took his 2nd city and almost took Athens. Pericles begged for peace and ceded Rhodes to me. I got my first legion and getting ready to finish Pericles off. I am about 60 turns in. So far, it's really fun.
Civ6 is a more fun version of civ5. It shares a lot with civ5 like hexes and 1upt but it adds things that make the game more interesting and fun. Barbarians don't just wander around and you can easily snipe them with your city's ranged attack like in civ5. Now, early cities are more vulnerable and barbarians will attack if their scout finds you. Districts add more decisions. You can't just queue up a bunch of buildings like in civ5. Now, you have to consider where to place a district before you can build certain buildings. Governments give more interesting choices and bonuses than civ5's static social policies. Diplomacy is more refined with AI agendas and casus belli. City States are more interesting than in civ5. City States offer more interesting bonuses and you have to decide how to use your envoys, instead of just spending gold to bribe them like in civ5. Eurekas serve to shape your research instead of just queue up a bunch of techs the same each game like in civ5.
Civ6 is a marked improvement over civ5 in my opinion.
Civ6 is a more fun version of civ5. It shares a lot with civ5 like hexes and 1upt but it adds things that make the game more interesting and fun. Barbarians don't just wander around and you can easily snipe them with your city's ranged attack like in civ5. Now, early cities are more vulnerable and barbarians will attack if their scout finds you. Districts add more decisions. You can't just queue up a bunch of buildings like in civ5. Now, you have to consider where to place a district before you can build certain buildings. Governments give more interesting choices and bonuses than civ5's static social policies. Diplomacy is more refined with AI agendas and casus belli. City States are more interesting than in civ5. City States offer more interesting bonuses and you have to decide how to use your envoys, instead of just spending gold to bribe them like in civ5. Eurekas serve to shape your research instead of just queue up a bunch of techs the same each game like in civ5.
Civ6 is a marked improvement over civ5 in my opinion.