Hope i do not screw things up by changing my lead civ's leader's in-game name.
If this turn comes around back to & thru me smoothly, anyone will be welcome to change with notice.
Test run 1.
If anyone wants to change leader name:
Procedure =
1> change name during your next turn using <Esc> <Your Details>
2> Upload to next player Tracker as usual.
3> notify admin'r of exact new name... case & space sensitive.
4> Game admin'r <Edit players> name in Tracker.
5>
Due to some technical difficulties I have to send this turn the old fashioned way.
That is, if I had Hercules' e-mail address. This is weird, I´m pretty sure I got it from him two times already, but somehow I never got around to saving him as contact. Oh well guess I just put the save up here:
Question: Do we have any houserules concerning the gifting of units and/or cities between our civs? I´m asking this because if I had a French, Celtic and Mayan city next to each other all connected with roads and Engineering I could in theory move a 1-move unit a whopping !9! tiles in a single turn in one direction.
Considering partial loss of the unit's move, it could at worse/best be 7.
Tho could really get crazy with railroads(!).
Tho, it would be alot of trouble to create such a "chain". And how often could/would one use it?
How do we police/enforce it?
What are others' thots?
Never having played Civ4 Teams, i don't know what rules or ethics are.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.