the reason for the demise of the Orcs ? Not extermination by humans but laziness !
the image is a combination of a few screenshoots ı had taken to get the whole of the island . ı am sort of obsessed with the LotM scenario where ı always play Isengard
and this the land of Angmarians after ı killed them . About 400 turns into the game they have almost completely mined their
territory with a few exceptions and those farms around the capital Carn Dum . This is an average archipelago map with
60% oceans , theirs is a large island between two of the three continents which can be seen in the margins . Zenlyar at the
bottom left , with my dragon in it , was the last city they founded . So , what is the deal ?
no roads . They had the tech -and ı checked the biq. to see whether ı had accidentally deleted the capability
for Orc worker . Their cities never grew large enough to require a luxury in maintaining order , their unit lines do
not need the horse near the capital , nor there was yet a need for the timber in that forest to the West . Not even
a necessity to have a road network to invade people or repel invaders too . Even the AI knows AI sucks in attacks
across the sea .
a further oddity about this game that ı can only talk about and not show anything is that
ı think ı had two military
leaders at the same . ı had one but was above the city limit so ı had to capture something like 4 cities to get another
army . An AI stack assaulted the city where this leader was fortified , am positive when the city fell ı saw two
generals killed -with catapults destroyed between them- though it is probably a mistake on my part because no
naming tab came up to mark the victorious unit . Assuming some freak occurance that made a second commander
available , the unit responsible would still be named ?