Interesting Screenshots

The last remaining mammoths have been discovered near the Snow-filled Greek city of Sparta.
 
ı was thinking to add to ships attacking cities and getting killed but it's a year old thread . Otherwise not particularly interesting .

the same thing with different characters . In the LotM mod , me playing the Dwarves and allied with Moriquendi Elves with RoP in effect . In my capital ı have just two units and there are some 15 of hers , those green tall spearmen . And out of the blue comes a Moriquendi transport ship , which first lands that Archer you see next to Durin's Tower ( the city with a population of 22 ) and then attacks the city . In a navigational error , no doubt .

there goes my reputation ...
 

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Build Archers non-stop. Destroy Constantinople and make a new city in the Plains SE of it.
 
I actually started a different one, got a better island but this time with Egypt on it. I ended up building archers non stop and destroyed them shortly after and now am in the same position but with more land on my island. Hopefully I will be the first to get the Great Lighthouse!
 
That's a terrible location even if you had space, because Trondheim is stuck at size 3 until you can build a harbor in it. Even with a harbor, you could mine/road both the grass and the hills and still be stuck with 6 shields until you get out of despotism, at which point you can up your total to an amazing 8 shields per turn from your capital until the Industrial Age.
 
That's even worse than the Vikings' real-life starting location :eek:
 
ı was thinking to add to ships attacking cities and getting killed but it's a year old thread . Otherwise not particularly interesting .

the same thing with different characters . In the LotM mod , me playing the Dwarves and allied with Moriquendi Elves with RoP in effect . In my capital ı have just two units and there are some 15 of hers , those green tall spearmen . And out of the blue comes a Moriquendi transport ship , which first lands that Archer you see next to Durin's Tower ( the city with a population of 22 ) and then attacks the city . In a navigational error , no doubt .

there goes my reputation ...

Certainly freaks me out everytime it happens. Quite frequently, too.
 
Needless to say, this was an edited game. The city will stop growing at 255.
Spoiler :
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Nice! 10,000 science in one city and 326 million people? That makes Tokyo look small! Even have some land-dwelling whales! Was the goal mainly to find out how much food/production/commerce a city could generate?
 
Yeah, all limits in the game (total number of cities, total number of units, city size, that sort of thing)are some exponent of 2 - 1.

Also, 4000 shields and you're building wealth? Really? :p
 
That would actually be the most effective way to use 4,000 shields. The most expensive items in the game, the late wonders, are a thousand shields each. Obviously, that's a lot of wastage, especially once you've built them all.

But by building wealth, you get 1 gold for every two shields (assuming you've researched Economics), and then you can rush things in other cities for four gold a shield. You end up exporting shields at a cost of 8:1. Which only ever makes sense if you're making 4,000 shields per turn.
 
Nice! 10,000 science in one city and 326 million people? That makes Tokyo look small! Even have some land-dwelling whales! Was the goal mainly to find out how much food/production/commerce a city could generate?
Yeah pretty much. I maxed all things in the editor and allowing all the ressources to appear in grassland – and then filled the grassland with those ressources. If there wasn't a city limit of 255, it would have become a lot bigger, so I'm actually a little disappointed by that discovery. :/
Yeah, all limits in the game (total number of cities, total number of units, city size, that sort of thing)are some exponent of 2 - 1.

Also, 4000 shields and you're building wealth? Really? :p
I didn't put any opponents into the game (set space race as only victory condition so I wouldn't before I decided too) and I've build every single possible building. I also changed the coastal buildings not to have to be coastal just so I could build them. Wealth was the only thing to build by that time! :D

Look, I even got four Scientific great leaders (as you can see from the shot) that I didn't have any use for, because I already could build everything in one turn...
 
So spend 4000 shields building a Modern Armor. :p

THE MOST EXPENSIVE MODERN ARMOR EVER BUILT!
 
This reminds me of a bug I saw in the DOS version of Civ 1 (not sure about the Windows version, I have never seen it anymore after switching to Windows): in some games (not every game) there used to be one tile up in the polar ice belt, which generated 99/99/99 (food, shields, commerce). If you found that tile and sent a settler up there, you had basically won the game...
 
I could just have changed each citizen to only require one food. Then it would have gone all the way to size 1523. Now imagine that!
 
You now own so many slaves, you can turn many tiles of polluted, unroaded jungle into clear grassland with mines and railroads in one turn.

In Anarchy. Without the Industrious trait. Without having researched Replacable Parts.
 
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