Interesting Screenshots

ı feel that if ı had a military leader before a Science one , ı could use the MGL for an army or similar and expect to get another while the SGL was still there . ln the past ... Because ı also feel , oddly , the game has mutated or something , once or twice , somehow .
 
You cannot get an MGL, if you have any great leader. You can get another sci leader, if you have sci leader(s) and or MGL. Like I said, the check for existing MGL is there, but they omitted a check for SGL. Maybe they intended it, but I doubt it. They just rushed things at the end as they had already issued the patch once as irc. This is why the AI can rush great wonders with an MGL. The check is only in the UI and the AI does not use the UI.
 
It seems, that Ramses did not think this through... ;)

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Unfortunatly I was in no war. Otherwise I would have offered him a military alliance too.
 
ı have no confidence in Al but ı think all the Als would blame you for failing to pay 770gpt .
 
No, they would blame me, if I were the one declaring war.

But, since the Egyptian declared war, they broke the trades.

This is my standard way of milking an invader for a long time and it works nearly allways. ;)
 
ı have always trouble following the Al ...
 
Offers one can not refuse?

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No!

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NO!!!

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Thanks, Great Library. ;)

The Great Library was originally intented as prebuild for Temple of Artemis, but the Celts finished that one, just when I reached Poly...

At least it is not completly worthless and I could sell the French and Hittite Monarchy. ;)

PS: The Samurai in Birao and Choshi are no Samurai, but Bushi (Feudalism 3/3/1). Samurai use the graphics from the Japan Scenario and came as foot and mounted units.
 
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Ever get a feeling of impending doom...?

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Standard All-Random map (Continents, 4byo, I think) at DG. I rolled the Americans.

No freshwater nearby, Horses a long way from Washington, and Iron right outside Rome. With 5 Civs on my Continent (Romans, Carthaginians, Indians, Chinese; the Japanese are on the landmass to the north), I predictably missed the Rep-slingshot, and also my prebuild of SoZ (which became a very expensive Granary instead).

Julius has just finished beating up on Ghandi, to his/our north. Having captured a couple of Pop1 Jungle-/Hill-towns before signing peace, he may also still be enjoying his UU-inspired GA. That incoming mini-stack includes 5 Legionaries and 3 Archers. So far.

Across my entire 6-town, Pop15 "empire" (soon to be 7 towns, Pop16) I have an assortment of vHorsemen (5), r+vArchers (6), r+vSpears (4), rWarriors (6), and a couple of Cats -- most of which are stashed in Chicago (NW of Boston, founded for the freshwater as much as anything) and Philly -- both of which (as you can see) Julius has studiously ignored.

I think I might be losing/ rage-quitting this game very soon... :lol:
 
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I'm sure they're just conducting, uh... "routine training missions" (Yeah, that's the ticket)
 
I'm sure they're just conducting, uh... "routine training missions" (Yeah, that's the ticket)
Um, well, no, they weren't!

Less than 10 turns later, I'd lost Philly (and my Horses), Chicago, Atlanta (to a Jap vAxe), and New York and Boston were under siege by yet more Legionaries (and Seattle -- only just settled -- had another couple of Jap Axes outside it). And Caesar wouldn't accept the maximum gold I could scrape together for peace, he wanted New York.

So, being unwilling to render unto etc., I've just started a new DG game, same Standard All-Random map+opponent settings, except that I deliberately picked the Greeks as my Civ this time instead. Take that, Julie... :lol:
 
Haha, that's awesome.

Here's an AI Civ at the other end of the speed spectrum on a huge regent archipelago map with mostly unpleasant land chosen during the options screens:

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(the ones next to me were, of course, a bit more efficient)
 
Were they the only ones in the World with Ivory? How did nobody else build it?
 
I am playing an older map with locked alliances.

And despite that my ally China is trying to attack me. ;)

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While units with hidden nationality like Privateers, Ronin, Pirates and Spies can be attacked by an allied unit, the HN unit itself is unable to attack, kidnap a worker or pillage the allied landside.

The other alliance in the game is between Rome and Greece.
I managed to trigger a war between them, resulting in a very aggressive exchange of harsh language and evil gazes between them (but they too were unable to harm each other). ;)
 
I am playing an older map with locked alliances.
What is a "locked alliance"? I've never seen that phenomenon in Vanilla or Complete, though it is an option to check on the F4 page.
 
It is used for scenarios. The feckless AI would otherwise soon break any alliance. Used to force some civs to be a team in that game.
 
What is a "locked alliance"? I've never seen that phenomenon in Vanilla or Complete, though it is an option to check on the F4 page.
Further to what @vmxa said, I take it from this that you haven't tried any of the Firaxis Conquests yet?

IIRC, both the Napoleonic and the WWII Pacific Conquests include Locked Alliances.

And @Kirejara also usually plays (and posts screenies from) his extensively modded version of the C3C base-game.
 
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