Interesting Screenshots

After taking out Germany, there was a source of Wines in neutral territory. I saw a Celtic worker moving towards it, figured he was going to build a colony, and I was too lazy to stop it (wines meant nothing, I had lots of them and I was exporting to everybody I could export to).

When I didn't see anything happening, I sent a crusader to investigate and was treated to this surprise:

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A few turns later, there was a fortress in neutral territory garrisoned by a worker. The turn afterwards, I guess Brennus decided that a fortress was a bad idea, and built a colony on top, destroying the fortress.
 
What, you didn't accept Brennus's gift of a free worker and fortress? ;)
 
and built a colony on top, destroying the fortress.

Bolded part is wrong. Colonies don't have any defense bonus, but they do stack with fortresses. However, the fortress must be built first. The AI understands this.
 
The mongols below me ran out of settling space, so i made a makeshift border thing, to block their 5 or so settlers running in.

I have been known to use my workers for that as well. There are times I begrudge the loss of work but never the would-be loss of land if you let them through
 
The mongols below me ran out of settling space, so i made a makeshift border thing, to block their 5 or so settlers running in.

How can Pompeii build Swordsmen? You're Roman, shouldn't you have Legionaries?

Also, you should probably have Cumae and Pisae building something other than Wealth. It's probably only making you 1 or 2 gpt at the most, and their production would be better used on buildings or units.
 
I think the fact pompeii is building swordsmen is more interesting than the fact the mongols are being blocked, no matter how funny it is.
 
How can Pompeii build Swordsmen? You're Roman, shouldn't you have Legionaries?

Also, you should probably have Cumae and Pisae building something other than Wealth. It's probably only making you 1 or 2 gpt at the most, and their production would be better used on buildings or units.

i turned them off in the editor.

Also, in the picture there, cumae was just building, theres a fresh settler there.
 
The mongols below me ran out of settling space, so i made a makeshift border thing, to block their 5 or so settlers running in.

I did that in a recent game. Germany was trying to push a settler right on top of some coast in between two halves of my cities, and blocked 'em with every available unit I had there.
 
i turned them off in the editor.

Also, in the picture there, cumae was just building, theres a fresh settler there.

Oh.

I assume you don't have "Always Build Previously Built Unit" or "Ask for Build Orders after Unit Construction" turned on? You probably should, it makes keeping track of what your cities are building a lot less annoying, especially if you have a larger empire.
 
Oh.

I assume you don't have "Always Build Previously Built Unit" or "Ask for Build Orders after Unit Construction" turned on? You probably should, it makes keeping track of what your cities are building a lot less annoying, especially if you have a larger empire.

i have that turned on.

i wasnt really planning on finishing this game, just testing the pace after i made some changes to my mod.
 
Ah. Well, if you were playing a serious game, you should probably pay more attention to what you're building. ;)
 
The Mongols can be a pain.

I was playing as the Romans They kept on moving settlers across my land.

I was a little tolerant at first but when they took the only uranium on the continent
that made me VERY angry.:mad:
 
Problem: Mongols have Uranium, you do not.
Solution: Stack of Tanks.
 
I too, agree that a stack of tanks can signifigantly increase your chances of success against an AI.
 
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