Interesting Screenshots

I don't remember ever seeing a unit with 6 health points...
I gave Elephant units a +1 health point, but I thought they just stop at 5 too. Weird.

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I gave Elephant units a +1 health point, but I thought they just stop at 5 too. Weird.
Not really weird. I have units with more then one extra hitpoint (Dreadnought, Starfortress and others) and they allways went one up when promoted.

Have you never build Statue of Zeus? :D
 
Not really weird. I have units with more then one extra hitpoint (Dreadnought, Starfortress and others) and they allways went one up when promoted.

Have you never build Statue of Zeus? :D
I never noticed that units with +1 HP go to 6... :confused:
 
That's nothing; pair it off with tweaks to veterancy and you can get absurd health. I know a few mods that tinker around with hitpoints to increase infantry survivability versus tanks and such; S&R's Great War and El Justo's Cold War come to mind.
 
What makes it even stranger: when I try to name a city with a name that already exists elsewhere on the map, the game won't let me! A city name needs to be unique?!?

Maybe AI is cheating there as well?

This phenomenon is a rare one. I somehow recall that for unknown reason it happened within a human civ aswell.
 
Not really weird. I have units with more then one extra hitpoint (Dreadnought, Starfortress and others) and they allways went one up when promoted.

Have you never build Statue of Zeus? :D

And don't India's War Elephants have +1 HP in the base C3C anyway?
 
And don't India's War Elephants have +1 HP in the base C3C anyway?

they do, but I never noticed that they go to 6 like a Spinal Tap amplifier.
 
Still, elite ancient cavalry (from SoZ) do have 6 HP.
 
they do, but I never noticed that they go to 6 like a Spinal Tap amplifier.

To make my battleships harder to kill, I give them 20 extra hit points, and as I have reset the combat experience boosts, an elite battleship has 30 hit points.
 
I nice city view from a Test of Time scenario that I am working on. Tis a pity that Conquests does not have the city view feature. I really like it. And that is Smith's Trading Company in the foreground.
 

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I think Conquests does have it, but only in the base game- it disappears in scenarios.
 
This isn't so much interesting as slightly punny: I opened the Age of Discovery conquest (playing as Spain) by taking Portugal. RIGHT after I took Madeira, the English demanded wines.

At least they have good taste. :lol: Perhaps I can satisfy them with port...:beer:
 

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This isn't so much interesting as slightly punny: I opened the Age of Discovery conquest (playing as Spain) by taking Portugal. RIGHT after I took Madeira, the English demanded wines.

At least they have good taste. :lol: Perhaps I can satisfy them with port...:beer:
I don't care for sherry, one cannot drink stout,
And port is a wine I could well do without.
It's simply a case of 'Chacun a son gout!'
Have some Madeira, m'dear...
 
Update on my crappy Vikings start: I managed to join a war against Korea, captured a city with Iron, and somehow got the city with The Great Library in it as part of the peace deal (in all fairness, it was like size 3 and Korea was in the Industrial Age by this point, not like it could have helped them), catapulting me into parity with the tech leaders, France and Korea- I'm now at the early IA. I'm still tiny and poor, have no real research or productive capability to speak of, and it turns out I don't have Saltpeter either, but the last problem is solvable- the 2-city Persians have Saltpeter in one of their remaining cities, and I intend to liberate it as soon as I can get some Berzerks up there to pay a friendly visit. :mischief:

Still not looking good for me, but looks better for me than it looked before.
 
Update on my crappy Vikings start: I managed to join a war against Korea, captured a city with Iron, and somehow got the city with The Great Library in it as part of the peace deal (in all fairness, it was like size 3 and Korea was in the Industrial Age by this point, not like it could have helped them), catapulting me into parity with the tech leaders, France and Korea- I'm now at the early IA. I'm still tiny and poor, have no real research or productive capability to speak of, and it turns out I don't have Saltpeter either, but the last problem is solvable- the 2-city Persians have Saltpeter in one of their remaining cities, and I intend to liberate it as soon as I can get some Berzerks up there to pay a friendly visit. :mischief:

Still not looking good for me, but looks better for me than it looked before.

How effective are Berserks?
 
How effective are Berserks?
You know what a pain a bunch of Medieval Infantry can be? They attack with 4. Berserkers attack with 6 (same as Cavalry!)
They are by far the best attackers of their age and are available early in the early middle ages when almost everyone is defending with Pikemen.
And they are amphibious, and the added kick is that the Vikings are Militaristic (and Seafaring).
So yeah, if the Vikings are developed coming into the Middle ages, they are a serious force with the Berserker.
 
You know what a pain a bunch of Medieval Infantry can be? They attack with 4. Berserkers attack with 6 (same as Cavalry!)
They are by far the best attackers of their age and are available early in the middle ages when almost everyone is defending with Pikemen.
And they are amphibious, and the added kick is that the Vikings are Militaristic (and Seafaring).
So yeah, if the Vikings are developed coming into the Middle ages, they are a serious force with the Berserker.

LOL. Good name for them then. Any Vikings fanatics here?
 
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