Jabie
Wanted in Monte Carlo...
Repatched to M and got CtD.
2. I somehow managed to miss the Mirror completely and didn't find it until quite some time into the game. (My own fault I skipped the key word "East" in the flavour text) During my travels I sprung a zealot from a dungeon and got him all the way back to my capital before I received the found Empyrean quest. I think this Dungeon Event needs to be removed from this scenario.
4. You can't build Ecclesiast units to spread your religion til you found the Order tech. The red quest text ought to reflect this and state: "Research Order and Spread Empyrean in 75 turns"
Yes, I'll see if that's possible.The Calabim version breaks if you don't raze the hill giant city... shouldn't you *have* to raze it??
Please tell me you meant that you needed the Empyrean tech honor, not the Orders from Heaven tech?4. You can't build Ecclesiast units to spread your religion til you found the Order tech. The red quest text ought to reflect this and state: "Research Order and Spread Empyrean in 75 turns"
Then there's war.3. Because I missed the Mirror for quite a while the Elohim founded Runes of Kilmorph! By the end of the game, I got my modifier with them up in the +20 to +30 range, spread Empyrean in their lands, built temples for them and they still refused to switch religion through diplomacy.
Please tell me you meant that you needed the Empyrean tech honor, not the Orders from Heaven tech?
Its pretty easy to spread CoE to all kanes and ethnes cities, just if you have open borders send declared nationality nightwatch along with vampire and haste them to it.
To be fair, that's what I was going for with this:Now isn't the time to go after the Malakim directly, the other peoples here won't like that. However, remember that the friends of the Dark Council have other means at their disposal, of a more clandestine nature. Don't worry though, general, I know you thirst for war. The time for resolution by arms will come eventually, as it must."
...I have shared our secret with you, Decius, but wish it to remain that. If we take ourselves into the battlefield, we will be hunted down by all the nations. Better to stay on the edges of the civilized world. Lugus has other enemies that may aid us, however, without asking questions. Let us encourage the Council of Esus among our lands, and train men who can strike without revealing their masters. Use them to eliminate the disciples of Lugus, and the power I wield may be yours
I was trying to leave these things open for the player to decide, but you are right that there are some options that are clearly less helpful and advice regarding tech options, when I have a particular strategy in mind, is vital. I will request an event like the following to trigger on turn 2 or something:"Don't worry about religions, friend, in the desert the strength of your sword arm is more important than that the strength of your faith. The right path will show itself in due time."
An obese, pale man, carried on a litter by a slaves watches Decius training his units for the assault on Dirage. Decius walks over after organizing a scout patrol. "I don't suppose you've come to enlist," he says. The man has the clear signs of Calabim aristocracy, but Decius takes a measure of satisfaction from refusing to acknowledge it.
"I am the governor of this city. Flauros decrees that I must cooperate with you, find out what you need to research for your task. It pleases him to give this authority to such as yourself, for reasons I couldn't grasp."
Decius thought for a moment. "If I am successful, I will have the cusp of an empire. Fuedalism would be useful for this, though..." He glanced up at the governor, realizing he wanted more than to build an empire for lazy fools like these. Deception. Poison. Tools like these could help him in a conflict with his benefactor or other foes to come. Religion was a useful tool for controling a nation, but he decided it would be a poor idea to invite such foreign influence and invite the eye of meddling goods.
That's an excellent idea.The first thing you need to do is make the objective clear, to make people understand that they should harrass Varn for 75 turns without declaring. How about a defensive pact between Varn, Ethne, Kane and Arthurus for 75 turns? That would make a player think twice about just wiping them off the map one by one.
I wanted to make sure the player got to use the distinct/fun Calabim units, and it is comprable to Malakim getting a camel archer... until you feast with it, I guess. Perhaps a Moroi with the vampire promotion? That would also fit the story better, as the aristocrats don't favor Decius until he proves himself.I would eliminate the first vampire you get as he's easy to turn into a monster and he's twice as strong as any other unit in any point in time.
Decius thought for a moment. "If I am successful, I will have the cusp of an empire. Fuedalism would be useful for this, though..." He glanced up at the governor, realizing he wanted more than to build an empire for lazy fools like these. Deception. Poison. Tools like these could help him in a conflict with his benefactor or other foes to come. Religion was a useful tool for controling a nation, but he decided it would be a poor idea to invite such foreign influence and invite the eye of meddling goods.