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leif erikson

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I wish report a bug. Playing Ming I could not complete a quest for produce a knight, a man-at-arms, and a crossbow man because, when I reached feudalism I was not able to recruit a man-at-arms. I think the reason in that my unique unit, the Xunleichong, substitued the man-at-arms and, for the terms of the quest was not recognized as equivalent to a man-at-arms. I think I should either be able to recruit a man-at-arms alongside my unique unit or, better and fairer, have my unique unit recognized as equivalent to a man-at-arms.
 
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