Iraq - Yoshi's Real Earth

Nah, i want to see if he will fail badly for some reason :D
Maybe he'll get pwned by the nearby AI that pumps out Melee units like no tomorrow. Then, with this story ended, he'll go back to updating some of his other stories. Good plan! :goodjob:
 
Maybe he'll get pwned by the nearby AI that pumps out Melee units like no tomorrow. Then, with this story ended, he'll go back to updating some of his other stories. Good plan! :goodjob:
Usually, the AI's will pump out about 10x more weak units than me, declare war on somebody else, severely reduce their science, and I attack them later with far superior units.

AND is easy sometimes :p
 
That's how it is when I play AND. Although some leaders don't do this, just the warlike ones.
 
Well, if it's Shaka it's reallistic to see a lot of impis charging some redcoats or something like that :D

(I know Shaka wasn't leader of the Zulu at that time, i just hate him :p)
 
Considering I built the map under my own heavily modded version of AND, you would have to download my AND. Would you like that? :D
 
The whats start in where?

Momo, talk english.

Also - :clap:
 
AND is a lot easier, in my story i am doing all right on monarch :eek:
 
How on earth did i post two pages after the post i was posting to ask what the crap the post was about! [Lots o' Posts]
 
How on earth did i post two pages after the post i was posting to ask what the crap the post was about! [Lots o' Posts]
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So, where is the second City going to get settled then? Hopefully you won't reverse course and send it all the way to the north-western Wine Resources.
 
That is why you should play C2C :p

And Yoshi is there anywhere I can DL your map?

i think C2C is ridiculous...

i never had issues with AND difficulty the last times i played, playing in Monarch and Emperor...i think they fixed it some way before
 
subbed
 
Wait i thought AND came with Earth maps that had historical starting points?
 
He was Malaysia on our CFC Empires scenario, too. :p
 
i think C2C is ridiculous...

i never had issues with AND difficulty the last times i played, playing in Monarch and Emperor...i think they fixed it some way before

C2C for you AND Playing noobs :p has:

* 417 + Techs in tech tree
* 450+ Units total
* 1200 + Buildings
* 107 New Random events
* 84 Wonders
* 53 National wonders
* 73 Civic options
* 52 Improvements for terrain/resources
* 33 Unit categories, modern units are superior to ancient units
* 74 Resources
* 7 New Projects
* 6 New Route types
* 4 New Citizen types
* 8 New Religions
* 3 New Civic categories
* 2 New Map sizes: Giant (54% bigger than Huge), Gigantic (50% bigger than Giant ie. 134% bigger than Huge)
* 2 New Gamespeed: Blitz 215 turns, Snail 3000 turns
* 1 New terrain type: Marsh
* AI Autoplay
* Better BTS AI 0.84b
* Corporation specific buildings
* Civic specific buildings
* Dynamic Civ Names
* Enhanced Interface (BUG 4.3 mod)
* Ethnically Diverse Units
* Cultural Citystyles 0.95
* Faster expansion in late game: Colonists and Pioneers build cities with preset buildings
* Fight in the future era with futuristic units
* Influence Driven War
* Inquisition, destroy religions
* Modified Civics
* Modified Religions (each religion is more unique)
* More game alerts, extra information about cities and diplomacy options
* New promotions (for air units too)
* New unit flags for Civilizations
* Revolutions
* Ranged Bombardment
* Sevopedia
* Super Spies (promotions for spies)
* Supports maximum of 50 players
* Tech conquest, conquering enemy cities boosts your research
* Tech diffusion, civs can't fall too far behind in tech race
* Unit order enhancements, icons show each units current task
* Unofficial Patch 1.40
* Upgradeable buildings
* User configurable options (see: BUG options and Rise of Mankind Config.ini)

+ much more, see RoM Concepts pedia pages in-game
 
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