Is attacking a CS for another CS bad?

nokmirt

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I am trying to decide on what pretense attacking a City State is worthwhile without all the warmonger hits. Many times City States have disputes with each other. One asks you to destroy the other. The reward is that you gain influence with the asking CS. Is it worthwhile to attack a CS for another CS? Or are you asking for trouble by doing this? Is there a way to attack a CS without becoming an international outlaw? If an AI civ attacks a CS and takes it over, and you take it from them, but do not liberate it. Do you get a warmonger hit?

I am trying to be a goodly warmonger! Is that possible? :lol:
 
You don't take any warmonger hits (to my knowledge) if the CS in question isn't under protection or allied with an AI Civ. The only issue you get is if you attack too many CS too quickly you can lose the right to ally CS's (they basically all DoW you). Generally attacking CSs earlier in the game is safer. It all depends on their relations with the other AI Civs...
 
CS's are treated as other civilizations. If you DoW them, you got a hit with everyone (worse if the AI is protecting them, but for your first offense mostly no one notices), if you conquer them then you get a huge hit (because to the AI you've conquered an entire civilization).

After your second city-state DoW, you have a chance of others permanent-warring you. You do not get a warmonger hit for not liberating a city-state.

For the record, this is all just to the best of my knowledge.
 
I definitely wasn't aware you'd get a global warmonger hit if you conquered a non-allied or friended CS. That's news to me...but then I don't conquer CS's very often at all...
 
I think conquering one on behalf of another is not a severe penalty. However, attacking two certainly would be. I think it's the penalty from a protecting civ that is more severe.
 
On the question of whether or not it's worthwhile, I would think it only is if you were thinking of taking them out anyway, which wouldn't be that common. CS influence from a successful quest isn't really all that much of an incentive by itself.
 
On the question of whether or not it's worthwhile, I would think it only is if you were thinking of taking them out anyway, which wouldn't be that common. CS influence from a successful quest isn't really all that much of an incentive by itself.

Thanks to everyone for the feedback. I agree that if I did attack a CS it would be to take it over. The influence gained with the hiring CS would be of small consequence. Mostly the benefit would come from extra luxury resources the conquered CS had in its possession. I agree as well that it is better to conquer a CS early on before any other civs notice it.
 
Basically most civs will get you one free pass of DOW City State OR Conquer City State

DOWing and Conquering is a double hit, so most civs will give you some level of war mongling penalty. (Monte probably won't care, but Washington & America are likely to denouce for that combo)

About the only time I can think of its decent to conquer a City State is if the city state DOWed you (from their ally) and you don't have the aesthetics policy under Patronage. In this case, it's going to be a long time after peace for them to get back to neutral unless you want to pay a lot of gold so if they have a resource you want, you may as well conquer it, particularly if one of your allies already wants them dead.
 
What about taking a CS which DOW you because they are allied with an AI civ which DOW you. Can you take them over without a diplomacy hit? It is a "self defense" war after all. Is it the DOW or the taking over which causes diplomacy problems?
 
Certain civs like ghandi kamehameha and that siam guy will talk trash about you because of it I had this once at a archipella where nobody was allied or protected it(it was next to me on a island so i had to take it over) Nobody cared exept siam and polynesia but who cares

Yeah all the others where like ok who cares or maybe they where scared because I had 5 ICM's(at the end of the game)
 
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