Is Civ V Playable For You?

Is Civ V Playable For You?

  • Yes, playable

    Votes: 39 37.9%
  • Yes, despite bugs

    Votes: 29 28.2%
  • Not playable

    Votes: 25 24.3%
  • Not playable due to gameplay

    Votes: 10 9.7%

  • Total voters
    103
  • Poll closed .

Sabretou

Warlord
Joined
Apr 14, 2006
Messages
144
Location
Mumbai
This is a mirrored version of this poll, with some modifications. I want to tap CFF's opinion on this.

When it comes to performance, I have a minimum requirement PC, so while I manage to get by in the standard view, I very much prefer playing in the Strategic View. Things slow down here and there but it's nothing unmanageable.

I've had 3 ctds so far and 2 instances of overheating. Not sure when either occurred, but mostly somewhere in the mid-game.

Once the game got patched on the other hand, I haven't had a single instance of ctd or overheating myself (the latter could be because I got better ventilation).

On the other hand, I have a very regular freezing bug. The game seems to freeze:

- 75% chance of freezing when selecting city screen
- 30-40% chance of freezing when selecting usable unit
- 5-10% chance of freezing during AI turn

This is driving me crazy. I started running the game in windowed mode so that whenever it freezes, I can go read a book (like Kafka) or something. It resumes after about 60-90 seconds, with seemingly nothing gone wrong. The most annoying part is that after this lag, you forget what you were doing, so you close the City Screen. A second later you remember again and click for the City Screen and bang, frozen again.

At this point, Civ V is pretty much unplayable for me. The gameplay is pretty much passable and all, but it's the bug that's stopping me.

What about you? Is Civ V running 100% okay for you?

Edit: It seems I forgot to make a poll. Would a kind mod make a poll on this with these options:
1. Yes, playable
2. Yes, despite bugs
3. Not playable
4. Not playable due to gameplay
 
Civ V is running pretty good for me; nice and responsive, but I've haven't try playing a late game on Huge yet, so maybe there'll be some lag, but hopefully not much!
 
From a video performance standpoint, Civ V runs fairly well for me as well. However, I had a problem with a peace treaty that never expired. I have stopped playing until a patch is issued. Needless to say, I was pissed. So, in my case I find it unplayable.
 
Huh, I never had any problems since release. Except for some graphic glitches, that get fixed by restart. But they don't make it unplayable.
 
I have no problems yet. I started to play with an old laptop that had a Gforce 7400 GO and it would crash sometimes. Now I'm playing on an desktop that has a ATI 4200HD and the game runs great. There a little lag but no crashes. I have all the options on MED res.
 
Yep no problems at all for me. Maybe a 20 second delay on huge maps on End Turn but I can cope with that. It's far from perfect - few graphical glitches (the red dots on tiles; weird, straight lines horizontally across farms cutting them in half etc.) and balance issues (tech speed and building speed need to be decreased and increased respectively). It's far from unplayable for me though.
 
first campaign with russia went almost well with 1 crash but now on chinese campaign Im getting crashes and save file loaded again crashing again
so save file gets corrumpied too

I mean with crash freeezing while making AI turns by the comp, normally comp gets rather fast to next turn but not when hanging
I go to task and click right on close then comp saying application not responding anymore its hanging should I close it full down?
 
Very playable on my 4-year-old laptop....not a single crash yet and turns recycle (on standard maps) very quickly.
 
Playable, but crashes often with higher graphics. I currently have everything on low and it works fine. However, I haven't tried anything larger than a small map yet and I'm running it on Linux through Wine...
 
Nothing deadly. Long load and game start times and the game takes maybe 15 minutes to settle down after game start when has a lot of map to draw (I'm talking huge archipelago maps with much of the map revealed). But these seem typical for all players including the 20 second Next Turn delay later in the game. (I'd say that makes the game unplayable for gameplay reasons, Civ5 is so boring that you're just hitting that Next Turn every 20 seconds. Thought about taping down a couple of keys.)

Oh, and I'm running a Dell Studio XPS, quad core with 8GB.
 
130 hours played and no crashes, no noticable bugs, I must have a copy of the system they did Q&A on :D
 
No crashes at all and this far the next turn has taken only few seconds at most (though I'm mostly playing on small or standard maps). Only related problem is that the game seems to put abnormally huge load on GPU (temps and the noise from the fan are higher than with any other game I've played - GPU is nVidia GTX460 1GB).
 
the patch made it making hanging Im supposing

so Ill go back to release version
 
Playable, playable... Well play with the AI is pointless.

The other day I built a fort with a great general in front of my captial and the only way to access it was by sea or across the fort. Well, Monty who had a huge army could have destroyed in two rounds if he had made an attack with more than 4 troops or bombers/artillery. But no, the AI is so stupid and he sent just one unit to die each turn for five hundred years.

Or well, today I was attacking the enemy coast with 4 ships and the AI just shipped 5 terrain units in my face. :crazyeye:

It's playable for me (no crashes), but sad.
 
No technical problems here, but it's still not playable for me. The resource and peace treaty bugs ruin it for me, not to mention the AI.
 
I would play the game more, and would have learned more about it by now, if it wasn't so slow. It's not just the turn times either. It's the unit-movement cursor (so slow it frequently dismisses my mouse clicks of what are valid moves), the lagging camera when zooming in or out (don't build in intentional delay for the camera movements, just stop it moving the moment you stop scrolling the mousewheel!), the too many clicks for doing basic tasks like adding an item to a build queue, having to use the mouse for just about every menu because they didn't bother to let keyboard shortcuts navigate the menus, and perhaps more, that make the game unplayably slow, IMO.

Maybe I just need a faster computer.
 
I get a CTD one or twice a game and performance slows to 2-3 mins waiting a turn on a Standard map.

Neither is a game breaker but they're both disappointing. It's the broken AI that's stopping me playing right now.
 
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