MrRadar
Deity
- Joined
- Nov 8, 2014
- Messages
- 2,215
But is Bowling a strategy game ?
Oh yes... as long as you can manage four strikes in a row
But is Bowling a strategy game ?
And I thought the search for the missing Ed Beach was about as silly as this forum could go. Guess I was wrong.
A hallmark of satire is when it strikes close to the truth. But, in my estimation, this one is a turkey. The OP should spare us from any further attempts. I would go on, but I have to split.
I generally don't agree with your harsh ciV criticism but I think you nailed it here!Civilization 5 was a swimming simulator. Pick your lane then stay in it! No pivoting!
Civ VI seems to be much different and refreshingly so.
You can never go wrong underestimating CivFanatics ...
Satire? are you insane! this is possibly THE most important thing since the disappearance of Ed Beach! (still working on that book by the way, i'll try to have that published soon)P.S., everyone recognizes this thread for the satire that it is, right?
I don't get it. Isn't every strategy game a bowling simulator? You always choose the highest yield, etc.Now, it is clear that there are strategical elements in the design of Civilization VI. You can for example choose what to build, and, if it's a district, wonder, or Improvement, where to place it, but that's where the problems with the definition come in. Is it really "strategical" to place a district, or is it not more like you're throwing a bowling ball into a mass of pins, aiming to get a strike?
This may sound weird at first, and initially I dismissed the thought myself, but really, placing districts is not "strategical". You want to get the most out of a district, so you place it where you get the highest yield. You may factor in some other things such as "Is this place not better for another district?" etc, but in the end it's really not that strategical. You're literally rolling the ball into the center of the pins to clear them all (aka to get the highest yield). Any district you build after that will inevitably not get as good as a spot (assuming they compete for a similar ideal spot) which is, for the most part, like you're throwing a second ball at the pins that have not been removed by your first attempt. (assuming you didn't get a strike, which is the equivalent of having a second spot that is just as good for the second improvement.)
Maybe. But the interesting strategy games might not have the pins placed in an equilateral triangle at the end of a straight lane. Maybe they are more spread out, the lane has some bumps and some pins might not even be visible to you. Then it's not as clear anymore where it is best to aim.I don't get it. Isn't every strategy game a bowling simulator? You always choose the highest yield, etc.
You can even say it's the core of a strategy game, that you pick the highest yield for the right resource at the right time? Because every choice you make also means there are choices you don't make.
I disagree. Putting district A somewhere also means you're not putting district B or C there, nor any improvements, nor any wonders. There is always a flip side.I agree with OP that the placement of districts doesn't seem that complicated yet. Maybe it will be when we know every detail. Though the larger decision is probably when to build it.
This may sound weird at first, and initially I dismissed the thought myself, but really, placing districts is not "strategical". You want to get the most out of a district, so you place it where you get the highest yield. You may factor in some other things such as "Is this place not better for another district?" etc, but in the end it's really not that strategical. You're literally rolling the ball into the center of the pins to clear them all (aka to get the highest yield). Any district you build after that will inevitably not get as good as a spot (assuming they compete for a similar ideal spot) which is, for the most part, like you're throwing a second ball at the pins that have not been removed by your first attempt. (assuming you didn't get a strike, which is the equivalent of having a second spot that is just as good for the second improvement.)
think of this situation: you dont have a lot of mountains but there is one spot bordering 3, on either side of these mountains are hills that extend many tiles in either direction its still early in the game and you havent explored out there yet because you went east with your scout and this is west.I disagree. Putting district A somewhere also means you're not putting district B or C there, nor any improvements, nor any wonders. There is always a flip side.
I want romanceable World Leaders, a la The Witcher, Mass Effect, and Dragon Age!What, you are telling me that Civ VI is not a datesim?
Another passive-aggressive thread that tries to degrade Civ by playing around with words until it sounds like Civ is doing something bad? I don't even understand why you feel the need to do this. Just accept that it's not the type of bowling game you want and move on.
I just glanced over the OP and I already feel offended and obliged to comment for no particular reason. I find your comparison to bowling laughable - you don't even know if the game will actually have the organic look and feel of bowling, as it's not out yet. I'm off discussing new screenshots of Philip II's chin.
/thread
Another passive-aggressive thread that tries to degrade Civ by playing around with words until it sounds like Civ is doing something bad? I don't even understand why you feel the need to do this. Just accept that it's not the type of bowling game you want and move on.
I just glanced over the OP and I already feel offended and obliged to comment for no particular reason. I find your comparison to bowling laughable - you don't even know if the game will actually have the organic look and feel of bowling, as it's not out yet. I'm off discussing new screenshots of Philip II's chin.
/thread
So, you strive to become a celebrity, the Kayne West/Taylor Swift/Donald Trump of Civilization, with haughty discussions about nothing at all, provoking answers left and right, hunting attention like there is no tomorrow and are hurt if someone makes fun of you?
I would say you got what you aimed for. Attention. Now please stop looking a gift horse in the mouth.
Very nicely done Ryika.