JalNES I: Quick and Easy

Perhaps... I'm resuming work on it.

EDIT: Probably not in your time. 3 hours or so.
 
Actually, I had much less work left than I thought. You might just see it very soon...
 
I'm stayin up quite late tonight, re-installing everything on your computer tends to take some time. Btw, I'll offer 5 million euros for the one who brings me the head of bill gates.
 
andis-1 said:
I'm stayin up quite late tonight, re-installing everything on your computer tends to take some time. Btw, I'll offer 5 million euros for the one who brings me the head of bill gates.

Be there later tonight.
 
Update 14: Amphibious Landings​

700-600 BC​

Things are fairly quiet in Atyria, as the Atyrians consolidate the gains they made last turn. Vocal, the city of fish, is founded on the border with Byzantium. Meanwhile, a great system of canals is begun in Flera, which will greatly increase Atyria's agricultural capacity when completed.

The expansion of the merchant fleet and events elsewhere (see below), as well as Atyrian merchants trading iron to the Hittites and the Hedjaz, means that Atyrian trade greatly increases compared to the other trading powers (+1 Trade Economy).

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We now move to the Central Mediterranean, which has entered a period of uneasy peace. Carthage's leaders decide that it cannot hope to win the war against Rome, and sign peace at a great cost with them, angering the Carthaginian people, who see the peace agreement as Roman blackmail (-2 Confidence).

In the aftermath of the war, many flee to the colonies, fearing for their safety on the mainland. While this diminishes the importance of Cirta, the city of Carthage swells, as do the colonies, which have now combined into one (-1000 Spearmen).

Rome and Syracuse make a favorable peace with Tartessos, which, now with Roman help, focuses on fending off the Eireans (see below), and the Roman troops who fought in Iberia return to Rome and are greeted as heroes.

The Romans themselves seem strangely conflicted. On the one hand, Rome is no longer at war. On the other hand, the generals do not seem to realize this, as overly ambitious recruitment continues and does not entirely succeed (-1 confidence) (OOC: you overspent). On the one hand, construction begins on the Temple of Venus, which, with its great dome, will be revolutionary to architecture, but on the other hand, the Romans seem more occupied with Mars and pushing across the Po River. They succeed in reaching the Po River, (-3000 Swordsmen, -1000 Spearmen, -500 Archers, -200 Horsemen), but can go no further without supply lines and river boats. Still, the land taken is valuable for herding animals (+1 rural economy).

Meanwhile, Rome gives its cities, including the newly founded city of Ravenna in the north, increased domestic autonomy, to the outrage of ethnic Romans but the delight of others.

Though the Central Mediterranean is quiet, it is only because all eyes are on the west.

Through the efforts of Alsandair of the Blue Sea, Eirehann learns of the southern nations for the first time--and of their weapons. After watching the Romans slaughter many times their number of bronze-wielding northern barbarians, Alsandair is determined to procure iron for his homeland. He strikes a deal with Egypt, and travels west aboard the first shipment of iron, planning to mine his own iron in Eirehann and dreaming of the fortune that will no doubt result.

But his dreams are shattered when he reaches Tartessos, for there he is turned back. Since he entered the Mediterranean, relations have soured with the Tartessans after Eirehann threatened annexation, by force if Tartessos would not surrender. He is placed under guard while in the city, and escorted back to the east. For years more, he travels in the far east. Finally, he sets out from the Syracusan colony to try to reach the Eirean colonies. He is never heard from again, and folk legends say his ghost wanders still, trying to return to his homeland.

So the Eirean army is unable to be equipped with bronze, nor are the great siege weapons that Alsandair designed able to be built, nor can effective swords be forged. This does not stop them from invading Tartessos, though with spears instead of swords.

Eirehann and its ally Briton raise an army and a navy and invade Tartessos, burning and pillaging the Tartessan villages and crops (-1 rural economy). This in itself is not particularly bad for Tartessos, as the entire population takes refuge in Gibraltar, and they are safe so long as the sea routes are open. The northerners know this, of course, and know they must capture the strait of Gibraltar. However, they are unclear on how to accomplish this, having never fought naval battles in confined areas before. With no orders to the contrary, they make the mistake of attempting a frontal assault. The Tartessan navy seems to melt away under the assault, and the battle seems won. Then the Tartessans strike. Merchant ships are set on fire and set loose to drift. In the narrow strait, the northern ships attempt desperately to maneuver. Ships crash into each other and are dashed to pieces against cliffs. Many are set ablaze. The rest of the fleet tries to retreat, only to find its way blocked by the unharmed navy of Tartessos, which had taken shelter in hidden coves. Numerical advantage is useless with no room for encirclement, and the Tartessans know the strait intimately. The entire allied fleet is destroyed (Tartessos: -10 ships, +1 confidence, Eirehann: -29 ships, -2 confidence, Briton: -50 ships).

The allied force outnumbers the Roman-Tartessan force by a factor of 3-1, but they are using inferior weaponry, and while the enemy is safe inside a massive city with equally massive walls, with an advantageous defensive position, the allied forces are slowly starving as they exhaust the resources of the land, and the troops threaten to mutiny if they are forced to fight. The generals, too, conclude that this is a battle they cannot win. So, the entire force, lacking a navy to transport them, sets out overland to reach the Eirean settlement of Conway. But when they finally reach it, it is gone.

The Eireans had only placed minimal garrisons in each of their three colonies. This was foolish, as barbarians flooded into the west fleeing the expansion of the Iberian Confederation. Conway and Saefern Mutha were overrun (-250 Spearmen, -250 Archers), and the populace only survived due to the aid of Briton merchant vessels (-1 confidence).

So only a fraction of the once-mighty force limps into Port Domnall. (Eirehann: -2000 Axemen, -3000 Spearmen, Briton: -1000 Axemen, -1000 Archers). The people, expecting a jubilant homecoming, are shocked.

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As Novgorod expands, the people gain faith in their government, and army recruitment increases (+1000 Axemen). Meanwhile, land that was left abandoned as tribes fled to the west begins to be reused, as Novgorod expands into the vacuum (-800 Axemen, -150 Archers, +1 rural economy).

Prussia, meanwhile, pushes all the way west to the Elbe, and begins to construct a new, central capital, Berlin (-2000 UU, -2000 Spearmen). However, the transfer of forces means the Prussians are pushed back across the Rhine, losing their small western settlement.

Noricum, meanwhile, expands east (+1 size).

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After much debate, the Sumerian Empire decides to assist the Hittites in their fight for freedom, which essentially means invading the League of the Sea Peoples. A massive force of over 11000 troops strikes north in force to take Assyria. The small Sea People force falls back, setting fires and doing whatever possible to delay, for they know they have only one chance to survive...

The League had learned of the Sumerian plan, and the generals had quickly concocted a plan. The only hope was to reach the fortifications and attempt to hold off Sumer when they attempted to cross the Euphrates. In order to do that, the fortifications have to be taken. The Sea People invasion force storms across the border and heads straight for Malatya, defeating the Hittite force and taking the city (Hittites: -1200 Spearmen, -400 Archers, League: -1000 Swordsmen, -500 Archers, -100 Spearmen). The mobile troops sweep along the border to secure the fortifications, and additional ones are built to the south. Meanwhile, forces stationed in Anatolia and the Levant move in to secure the rest of the country (-Hittites as an independent nation, League: -100 Horsemen, -100 Horse Archers, +1 rural economy). The forces in Assyria are hastily let across, and the Sea Peoples brace themselves for the real battle, having managed to muster 8000 troops of their own.

The Sumerian forces attempt to cross the river in pursuit of the fleeing League force. While they easily cross the river, landing on the other side is a different matter. All plans break down in the chaos of the amphibious invasion. Wave after wave storms ashore and is cut down (Sumer: -3000 UU, -800 Swordsmen, -300 Archers, League: -1700 Swordsmen, -1000 Archers). Finally, the invasion is called off, and the forces cross downriver and attempt to loop around from behind. Then they encounter the new fortifications. After several attacks (Sumer: -2000 UU, -600 Swordsmen, -300 Archers, -200 Horsemen, League: -800 Swordsmen, -500 Archers, -200 Khalishada, -200 Horsemen), the generals realize that they do not have enough troops to continue, so they dig in and wait for reinforcements.

Unfortunately, they do not receive any, since the rest of Sumer's forces are fighting in Magan. The massive Sumerian army presses forward, taking city after city with little resistance (Sumer: -500 UU). Only at the capital do they face any meaningful resistance, and that too is soon destroyed (Sumer: -800 UU, -200 Swordsmen, Magan: -200 Spearmen, -200 Archers, 1 urban economy, 1 rural economy, 1 trade economy from Magan to Sumer, -2 Maganese trade economy). Where has the Maganese army gone?

Part of the mystery is solved when a large contingent of hired Arabian Cavalry attacks the area between Sumer and Magan, raiding and inciting revolts. A large force is sent to hunt them down, only to have them escape onto a large fleet (1 spending point from Sumer to Magan).

And that answers the other portion of the question. The Maganese had built a fleet and sent the entire army on it. Although they were outnumbered by the Sumerian fleet, the Maganese Marines are experts, and they manage to capture or destroy the entire fleet (Sumer: -700 Axemen, -750 Swordsmen, -40 Galleys, Magan: -1500 UU, -20 Galleys, 25 Galleys from Sumer to Magan). The fleet then sails north, destroying the small Maganese force that had taken the strait of Hormuz (Sumer: -5 Galleys, -500 Spearmen, Magan: -650 UU), and assaults and takes the undefended Sumerian capital (Magan: -500 UU, -2 Sumerian confidence, 2 spending points from Sumer to Magan). The Marines rule the capital through fear, and all Sumerian temples are burned. The palace is stormed, and the king is captured. After being threatened with the death of his family before his eyes, he agrees to peace. Will the generals obey, or risk the death of their dynasty and civil war?

Trade comes to a halt in the Middle East, damaging the economies of both the League and Sumer (-1 trade economy to both).

Meanwhile, Egypt and Sparta seem to be quietly building up their forces. Egypt passively guards its borders, guarding against invasion from the Sinai and keeping the peace in Nubia. Sparta does not do much either, investing money into its new cities (+1 urban economy) and doing some expansion in the Balkans (-2000 Swordsmen, -1200 Spearmen). Are these nations preparing for war with the Sea Peoples, whose NAPs have now expired?

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In Srivijaya, the Hyang dynasty dies, and the Hindu Soleh dynasty takes its place without any bloodshed (-1 Confidence, +1 Culture). The town of Singapura is founded on an island at the tip of the Malay peninsula, and has the potential to one day be a great trading city. Exploration continues, and so far Srivijayan jongs have reached the tip of the Malay peninsula in the west, the island of Hainan in the north, where inhabitants speak of great civilizations on the mainland, and a large island in the east.

Expansion continues (-600 Spearmen), as does increase in agriculture (+1 rural economy).

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NPC Diplo​

From: Iberian Confederation
To: Rome, Carthage

We are interested in purchasing iron.

Rants from the Mod (OOC)​

Sorry for the long wait.

READ THE NEW RULE ON RESEARCH!!!

Scapegoat-for-the-turn: Contempt, for quitting.

Best orders: North King.
 
Stats, etc. are up.

Here is the map. Thank god for googlepages!!!

jalnesupdate14.png
 
To Tartessos
From The High King of Briton

You ignorant fool. We offer you a chance to save the lives of your people and this is what you choose? We have yet to personally get involved in this war, but rest assured that will change as of now. You will beg for the Eirian justices when we are finished with your barbarian peoples.

OOC: So is Rome in this war?
 
~Darkening~ said:
To Tartessos
From The High King of Briton

You ignorant fool. We offer you a chance to save the lives of your people and this is what you choose? We have yet to personally get involved in this war, but rest assured that will change as of now. You will beg for the Eirian justices when we are finished with your barbarian peoples.

OOC: So is Rome in this war?
We'd like to see you try...

OOC: Yes.
 
We'd like to see you try...

OOC: Yes.


Ooooh. That makes it even better ;].

EDIT: Time to make a UU for once.....

And LB, no offense, but I'm doing my own strategy this time. I'll pm you with whatever I come up with.
 
well yay. May I ask where is the Magan king?

And how come magan is a size two nation when it holds only a one city? :lol:
 
andis-1 said:
well yay. May I ask where is the Magan king?

And how come magan is a size two nation when it holds only a one city? :lol:
The Magan king went on the expedition. He's in your capital.

And I agree. Will change to tiny.
 
To: Egypt
From: The League of the Sea Peoples

Though harsh words we have exchanged in recent past, we would like to reaffirm our NAP for three more turns. Unless, perhaps, you are planning to attack us?

To: Sparta
From: The League of the Sea Peoples

We have no quarrel with you at the moment. Perhaps another three turns for the NAP?

To: Byzantium
From: League of the Sea Peoples

As we are both exploring other options, a NAP for three turns doesn't seem out of order, does it?
 
From: Magan
To: Sumeria

Return to us our land and country and your capital and king will be spared. If not, all will burn in the last stand of the Maganese. We wish to discuss peace, but if you force us, we will destroy you now!
 
OOC: Doesn't maganese burn with a really bright light?
 
OOC: I almost want to have my nation take over just that little city and become an uber-prosperous city state;)
 
North King said:
To: Byzantium
From: League of the Sea Peoples

As we are both exploring other options, a NAP for three turns doesn't seem out of order, does it?
Of course we agree, friends.

From: Byzantium
To: Sparta

Shall we end this pointless war?
 
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