You could have traded russia Industrialization for Nationalism and then eliminate them on the same turn, unless you havent gotten any peace treaty breaks. Btw, I'd say go for Incas, then Aztecs, then, IF YOU STILL HAVENT WON,kill the Mayans, thouugh arent the Mayans like, totally advanced? I mean really, then have a wonder in every city. And their whole terrain is RR'ed.
No one else had Industrialization and the Russians could have easily give it to the Mayans and the Incans for a peace treaty. I really don't need to have Nationalism anyway.
Well, its time for a government change. An increase in science production is needed, and military support is not a problem.
I switched to monarchy, and science production increased by about 40%. More science is coming from specialists.
I quickly declare war with the Incans, I do not care about reputation from this point on. War with the Mayans looked more tedious, and I want the Mayans to wear down some of its troops on the Incans in getting into an alliance with me.
The Maya fell for the plan without giving them much.
A look at six Incan cities that are the close to me.
In less than a turn, I razed all of the cities. The Mayans may not play a big part of the war, but I don't want to them to expand as quickly on former Russian/Incan territory.
This war seems to be doing well. Too bad the Incans don't have all of those wonders.
After losing another city over the last turn, the Incans have six cities left.
On another note, ships have been sent to the Aztecs to capture their dyes. They asked two or three techs for 20 turns worth of dyes. This method is a little cheaper.
That's the only city I am trying to take for now, for target pratice the Aztecs can see if they can take the city back. I don't want to sweep the island, for the fear the Mayans will attempt at colonizing it.
Next time - How much of a headache will the Maya give me?