Patch for aqueduct is confirmed. I sold an aqueduct from a city of size 20 and it still increased the next turn.
Can I ask for a couple more things?
1) Ability to select land masses, then drag them to where you want them. I have made all of Australia habitable to live on, and if you build a city on the right edge, it goes over the edge of the map, not a good place to build.. I want to select the whole continent and shift it over to the left.
-Perhaps the ability to copy and paste land masses would be nice someday as well.
2) Building a city on modifications won't take off those modifications. For example, you mine hills, and then build a city, the mining disappears.
3) Destroying a city doesn't pillage the square of its modifications (current behavior is to take off irrigation, road, railroad when a city is destroyed).
4) Reset spaceship when it lands (ie, fails) so you can keep rebuilding it.
5) Change Colosseum to make all unhappy people content (previously requested I think, but then I have asked for quite a few things...).
6) Change the pillage command to change terrain type to tundra or arctic instead of removing modifications..
7) Remove city size limit for having a settler add itself to a city.
8) Effect of Shakespeare's Theater is added to all cities upon civ's researching of medicine. Hmm, this sounds like putting an extra incentive on researching technology... And, makes idea #5 unnecessary.
9) Last man standing! Disable spaceship. Perhaps this can be achieved by changing the apollo program? The city improvements are enabled by the building of the apollo program...