Skaz881
History Major
You get a free settler if you have Vox Populi.
You get a free settler if you have Vox Populi.
>Is both Jifford's friend and (essentially) public relations guy, not to mention one of the main testers for the JFDDLC and respected member of the community
>Answers question with perfectly valid answer, giving no more detail than requested
>Gets insulted and told to answer messages that don't exist
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-.-
RTP stops the Pyramids from requiring Liberty, but isn't meant to remove the free workers afaik - it should just produce Peasants instead, and the only inconsistency is the Pyramids' Help tag.
Sacred Steps...
Goddamn CBP - every time
Thanks Skaz - perhaps this'll make a good example of why you should declare whether using the CBP or not when making bug reports...
You get a free settler if you have Vox Populi.
VP overrides RTP? I didn't expect that was true. Thanks for the info.
I'm very new to this mod, so I'm sorry if I've overlooked something really basic.
I'm playing as Churchill and somehow managed to be the first to found and enhance a religion. My three cities were completely converted and I was at 100/100 piety. My neighbouring civ (Novgorod) also converted via pressure (both of his cities).
Piety decreased as normal, I ignored it for a bit, and then was unable to do anything to increase it... or perhaps unaware of how to increase it.
Now, even though I have +22 & +19 pressure on them (no other religions in the area), my own cities are losing religious followers at a rate of 1 per turn, and I'm at 0/100 piety because I can't keep my own cities following my own state religion. I've sent missionaries with little to no effect.
Help?
EDIT: I'm using the CBP, but not CBO.
Piety is increased through Decisions, Events, converting others to your State Religion and from your Founder Belief, as well as some Piety policies. Chances are you just chose a weak belief.
Also CBO == CBP :/ The core DLL mod is referred to as the 'CP', for future reference.
Thanks! So, if piety falls below neutral, it's normal to have your cities shedding their religion? All I was able to find in game is that there's a negative penalty to the rate at which non-religious citizens are converted. Is there somewhere that I can read more indepth about the details/mechanics of this mod?
hello, awesome mod, Q: Is it possible to gain piety by converting (or reconverting) you cities to your state religion?
the reason for that is that I started on a large isolated archipelago, with 3 City-States, separated by ocean from other civs, +got a decision to accept my founded religion as my state one in the ancient era! (of course I accepted), now even with priesthood, my piety is 0, only my holy cities is following it
Or is it possible to change the resting state to 50?
tnx for the great mod JFD
EDIT: Now after ocean crossing, found that 4/6 civs follow another religion (all so lovey dovey of course), and 2 another, when I started converting some, mass hate and refusing my trade deals, no one left atheist to convert this sucks a bit.
Your piety is supposed to convert your cities to your religion by itself... It can be regained through decisions or based on the follower belief that you've chosen.
Converting your cities would reduce the amount of piety you lose each turn.
"Your piety is supposed to convert your cities to your religion by itself..." not when it reach 0
"On top of this, you gain bulbs of piety from converting the city-states" then they accept my religion and never lose it, then what?
"One way to avoid this is through decisions" yeah, 2 decisions PER GAME, in a historic speed game!
I don't know this piety system makes maintaining your religion too hard, way too hard, tbh I don't see the reason I lose piety if all my cities are following my religion if all my cities are following it!! the piety should drop when other religions are spreading in my empire.
and again, any way to change the piety resting place to 50?
Yep. He's doing a handful of civilizations for Civ 6 (Nicholas II et. al.) but is also completing his Civ V mods, RtP included.Hello!
SO after a few months of idle work for school, I'm back! Briefly observing the page I've noticed a long silence. I assume this is because Civ 6 came out but I wanted to ask, is this mod still being developed (I saw a Civ 6 replica of this mod being created)?
Posting in a thread automatically subscribes you to any new posts in that particular thread, you can also click the 'watch thread' button to the right of the thread's page numbers at the top to subscribe without posting. To check when JFD posts specifically, you can go to his profile page and 'follow' him.Also, with the new forum format, how do I check to see new mods and updates you post (I've seen your Civ 6 mods but I had to do digging). For now, that's all, thanks and it's nice to be back!
Hello!
SO after a few months of idle work for school, I'm back! Briefly observing the page I've noticed a long silence. I assume this is because Civ 6 came out but I wanted to ask, is this mod still being developed (I saw a Civ 6 replica of this mod being created)? Also, with the new forum format, how do I check to see new mods and updates you post (I've seen your Civ 6 mods but I had to do digging). For now, that's all, thanks and it's nice to be back!