HungryForFood
Prince
JFD's Civilizations - Japan (Meiji) for Vox Populi
Does not need the original mod
(steam workshop)
(link to original mod)
Click on the overview button on the top left for information.Does not need the original mod
(steam workshop)
(link to original mod)
Spoiler UA details :
Original UA: +20%
Culture and
Production during
Golden Ages. Combat Units trained in a
Golden Age begin with +15 XP.
Bonus to Cultural Building is so that the Civ has some bonuses outside of
Golden Ages. Cultural Buildings is defined as Monument, Amphitheater, Bath, Museum, Broadcast Tower, Gallery (with Enlightenment Era installed).
-20%
Production cost will affect the upgrade cost and gold purchase cost as well, but not the faith purchase cost.




Bonus to Cultural Building is so that the Civ has some bonuses outside of

-20%

Spoiler Zaibatsu details :

Mitsui: +3



Mitsubishi: +3



Sumitomo: +3


Yasuda: +4


Includes trade route and happiness bonuses, as seen in regular corporations.
Does not require monopolies.
Spoiler Mikasa details :
Grants an instant yield of 50
Golden Age Points when created or upgraded from Frigates, scaling with era.

Spoiler More UC details :
Imperial Shrine (UB) (replaces Circus)



- +3
Culture, +2
Faith (instead of none).
- Increases the
Military Unit Supply Cap by 1.
- All military units trained in the City receive the Emperor's Will Promotion (Increased
Combat Strength based on unit damage (Tenacity). +10 HP if you destroy an enemy unit.). Granted to all combat units.
- 2 slots for
Great Works of Art or Artifact. +5
Culture and
Golden Age Points if Themed. Fill both slots with Art or Artifact created by you to gain the bonus.
- Unlocks at Theology instead of Physics.

- +4
Combat Strength compared to Pikemen.
- Must be purchased with
Gold or
Faith.
- Ikko Ikki (+10%
Combat Strength. Receive
Faith equal to 300% of the enemies'
Combat Strength when you defeat them.).
- Quick Learner (Earn experience toward promotions 50% faster).
- Requires Temple in the City.
Spoiler Mod compatibility details :
With community events, the civ events are the same as Japan.
For the civ decisions, "Patronise the Zaibatsu Conglomerate" now requires the Zaibatsu National Wonder.
New decision introduced: "Appoint Daimyos". Requires Steel and at least one Great General, and can be enacted unlimited number of times. Converts your Great Generals to Daimyos.

Each Daimyo will spawn one Samurai with experience and promotions based on your
Capital, and then +15 XP and Morale on top of that. Daimyos cannot be used to build Citadels, and are otherwise exactly the same as Great Generals. No longer enactable once you enact "Abolish the Han System".
Gold cost scales with era and the number of Great Generals.
"Abolish the Han System" now requires at least 1 Daimyo. Instead of granting a number of turns of
Golden Age, it now grants
Golden Age Points, scaling with the number of Daimyos.
If playing with More Unique Components for VP, see "more UC details".
For the civ decisions, "Patronise the Zaibatsu Conglomerate" now requires the Zaibatsu National Wonder.
New decision introduced: "Appoint Daimyos". Requires Steel and at least one Great General, and can be enacted unlimited number of times. Converts your Great Generals to Daimyos.

Each Daimyo will spawn one Samurai with experience and promotions based on your

Gold cost scales with era and the number of Great Generals.
"Abolish the Han System" now requires at least 1 Daimyo. Instead of granting a number of turns of


If playing with More Unique Components for VP, see "more UC details".
Spoiler Credits :
- JFD: Author, Coding, Design, Research, Writing
- Janboruta: Art
- Danrell: Graphics
- Jeff van Dyck: Music
- Regalman: Research
- Wolfdog: Graphics
- LeeS: Lua Utilities (Unit Spawn Handler).
- Asterix Rage: Promotion icons for Sohei, Mikasa, and Imperial Shrine.
- HungryForFood: VP Compatibility, Zaibatsu icons, Sohei icon, Imperial Shrine icon.
Last edited: