Okay, 3rd map update.
Resources are show as:
Wood: white hollow circles
Stone: Filled black squares/rectangles
Grain: Hollow squares/rectangles
Armies:
Black filled circles
Navies:
Nations color in shape of a square
Note: Since of Mesopotamias dark color ALL ARMIES are shown as gray.
Rome has 21g to spend!
Babylon has 31g to spend!
Greece has 21g to spend!
Britain has 19g to spend!
Spain has 24g to spend!
Gaul has 13g to spend!
Libya has 10g to spend!
Egypt has 16g to spend!
Germania has 22g to spend!
Also, trading is now in affect with some nations that have connections through their territorys. You may now begin trading, in which you must both agree, then both send me a PM saying with who and what you are trading. Also, note that each resource has a value:
Wood: +1 to fleet defense and offense
Stone: -1 gold from total cost of structures on a turn
Grain: +1 to defense and offense of armies.
Remember, you can have up to three resources that allow you to benefit from it.
Every triplet (1 wood resource, 1 stone resource, and 1 grain resource) gives you an extra 2 gold for your turn. That is another reason why you might want to trade with another nation. There is no limit to the amount of beneficial triplets a nation may have.
Notice: Babylonia has built Town Squares (5g each, and updates the province it is in to giving 5g each turn) and look like TS in the province. He also has 3 stone, which was deleted from final cost (5+5+5=15 3 (the stone benefit) = 12)